organized crate missing
my organized crate just doesn't work anymore after dismantling and trying to place another, even tried rolling back to previous saves but I don't have any - I looked on SCIM interactive map but it doesn't have it's own unique tag so I can't find it and using the cartography map sees it "somewhere" but I can't actually get it to update to show me it's location where it thinks it is - of course trying to place another uses resources but nothing places
and I can't find any information on this anywhere either
Says it's somehow placed somewhere but I have no idea where or how if I picked it up...
Solution:
Hmmm. Good to know Commander.
The unique part should work different. Maybe if we build a second one, we could transfer all items to it and delete the old one.
Im making this change and releasing a new version asap!...
Help ! CurveBuilder "Circle" Mode Keybind Issue on AZERTY Keyboard
Hello! I’m having trouble with the CurveBuilder mod by lastnormai when building in "Circle" mode. The issue is with the keybinds for adjusting the number of foundations in the circle:
“+” increases, but “-” (minus) doesn’t work at all for decreasing the number.
I think the problem is related to my French AZERTY keyboard—even if I temporarily switch to QWERTY, decreasing still does not work. Has anyone else found a workaround?
...
Unable to join Server
Hey after I added my mods to the server i am unable to join it the most i get is a connection timeout but not always
Solution:
wow wasted 2 hours just to notice i had an outdated start command / port forwarning setup
CurveBuilder Broken?
https://ficsit.app/mod/CurveBuilder
When I switch to curve it displays the hologram properly however doesnt let me build at all....
Solution:
Deleting the mod that alters foundation cost effectively resolved my problem
Lights plus all buildables really tiny
SO as you can see in the picture all the buildables are like half the size they should be. I noticed when building beams the animation goes to the end of where the beam is supossed to be but the beam is a 10th of the size or smaller.
Other mods I have installed:
Infinite nudge...
Solution:
Hard to tell, but they look pretty normal sized to me - remember those walls are 4m tall and foundations are 8m wide, the scale often feels weird in Satisfactory

Logistical Hub Input and Output port
Don't know if it's intended or not, but the Hologram of the Hub Storage show input and output ports, but when you build them, they're gone, having a belt going in and out clipping the machine is kinda eh
Solution:
Nevermind, you have to check the "Conveyor" checkbox inside the building for the ports to appear.

Fuel Chainsaw not craftble
The Fuel Chainsaw mod is installed and I am also able to see it as a milestone. But I cant find it at the workbench. I installed it mid game, so I already unlocked the normal Chainsaw. Could that be the reason for the mod not working correctly?
I am pretty new to modding in Satisfactory and I wanted to install some quality of life mods including SML, Fuel Chainsaw, Faster Manual Crafting, Quick Save/Load, No Splash/ Intro Screens, Third Person View. I also play as singlepalyer....
Solution:
Oh, I'm dumb

Modular Stations display sign is show in incorrect position
When I create a station using a Moduler Station and set up sign display, the display appears in incorrect position If I move away from it and then approach it again.
Please refer to the attached image for details.
Sorry for my bad english skill....
Solution:
The way that station name boards are set up changed a bit in 1.1 and the way that I'm managing it in Modular Stations currently is a hack which might not work in every scenario. I've had a report of this before but restarting also fixed the issue in that case so that's the recommended fix for now. I should be able to do something less hack-ey when the station stubs are updated for modders

Remove Empty Dimensional Stacks mod isn't removing empty stacks
How do you use this mod?
Solution:
Hey! I think you have to save the game with some of them with zero items. Save and reload with the mod installed.
Is it working?...
Infinite loading with Production Stats
I can't get any stats to load in the stat window
Solution:
no idea if I was just too impatient or if the redownload fixed it haha
Signal Bridges | Signal light not showing in both directions
Hi, if you use the Signal Bridge Mod and place a signal in both directions at the same place they become dark in both directions (signal light not showing) but are working anyways. If you place the Signal only in one direction everything is fine (see screenshot, right track has a signal on both sides).
Solution:
i`m going to upload a new version now so please let me know if you notice anything weird/wrong
Game crashes when building a sized up pipeline
Solution:
Yeah, it just doesn't work. Best advice is to just not try
Colorful Vehicles
Loving this small mod, however one question.
When using Power Shards, are the meant to be 'destroyed' when changing the 'workbench/generator' back into a tractor? Have lost 10 shards with this before I figured out what was happening. If this intentional (or just how this works) might be a nice idea to mention this in the mod information, will stop people think they're going nuts because power shards keep disappearing....
When using Power Shards, are the meant to be 'destroyed' when changing the 'workbench/generator' back into a tractor? Have lost 10 shards with this before I figured out what was happening. If this intentional (or just how this works) might be a nice idea to mention this in the mod information, will stop people think they're going nuts because power shards keep disappearing....
First time using mods in Satisfactory, so not sure what's going on here.
failed to resolve lockfile: could not resolve mods: failed resolving profile dependencies: failed to solve dependencies: failed to make decision: failed to get package versions: failed to fetch mod tubesMK2: failed fetching all versions: Get "https://api.ficsit.app/v1/mod/tubesMK2/versions/all": dial tcp 10.0.0.1:443: connectex: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has fail...
Solution:
Profiles
I dont really need help with the using of mods, however I was wondering if any of you have a Website/Simmilar for sharing the profiles, e.g. a premade Vanilla+, or a farming profile as extension? Thanks in advance
Solution:
we are planning to release a "modpacks" feature that allows publishing mod packs. there is not currently a site for profiles, although you might find some shared in #play-together
Upgradable machines not persisting
I've been using the upgradeable machines mod, and lately have been noticing some (but not all) machines are not "remembering" their crafting speed, but they do remember their MK and power consumption.
I am uncertain if this is only happening to machines built after a certain point, or if it is only happening to certain machine types (I am primarily noticing it in assemblers and manufacturers, thought there are likely others affected)
will attach log and mod list soon....
