Satisfactory Modding

SM

Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

Join

help-using-mods

help-developing-mods

modding-resources

SMM bug?

this has happen before for me, same author. Restarting the manager solves it...
No description

Satisfactory Save Editor

anyone got any idea what causes this error
Solution:
Goz3rr's Satisfactory Save Editor has not yet been updated since Update 5 and does not work with modern versions of the game. In the mean time, you can use a tool like SCIM instead: https://satisfactory-calculator.com/en/interactive-map, or check https://ficsit.app/tools for more. More info about the state of Goz3rr's editor can be found here: https://github.com/Goz3rr/SatisfactorySaveEditor/issues/267 -# Responding to goz3rr_save_editor triggered by @Maxim_...
No description

Containers w/ screens mod and the base game blueprint machine

So I figured out what was causing my issue, but wanted to see if this was affecting anyone else or if it's a known bug for this mod. When using the screen container mod by Aquila in the base game mk2 blueprint machine, the saved blueprint becomes unusable. It added the space elevator to one save, made it more than my field of view could even see in another and in one it just crashed my game. I redid the blueprint many times and kept getting new issues. Finally, I tried saving after each part was put down in the blueprint machine and found the screen container triggered the bug off. After turning the mod off and putting down the previously saved blueprint, it worked without issue. I also just tested it with only the screen container in the machine and I'm looking at a space elevator that's like 2k away when pasting the blueprint lol...

HyperTunnels "Foundation 8x2 HT Vrt 1 Corner" has 4 holes, not 1.

HyperTunnels by @Roze Foundation 8x2 HT Vrt 1 Corner specifically seems to have the model with 4 holes instead of just 1. All other vertical holes though foundations appear correctly. Mod version: 1.0.7...
Solution:
Update pushed. Should fix the remaining offsets. Seems to have been introduced with the migration to instance based foundations....
No description

INFINITE REASEARCH

so i installed the mod but its asking for items that i cant make and dont even see in game. robotic arm, white pigment, etc. is there other mods that needs to be ran with it? its also not taking anything in from the belt either

When going to the main menu from in-game, the game crashes.

I'm doing testing on various mods and this happened when I was testing something else. Not sure that made sense.

ficsit networks - How do I track that a music track has stopped playing?

The events that speaker sends me do not contain such information, and for some reason, 2 of them arrive at once when the track starts.
No description

Dismantling the .5 emissive beam from the Structural Solutions mod crashes the game constantly

crash report: Version: 418783, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Epic, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No Assertion failed: InstanceCustomData.Num() == Component->PerInstanceSMCustomData.Num() [File:D:\BuildAgent\work\SM_BT\UE4\Engine\Source\Runtime\Engine\Private\Rendering\NaniteResources.cpp] [Line: 927] ...

Mod Wont Start Game

Game won't start gives me this error message. Unsure which mod this even is tbh, have a ton installed.
Solution:
Might be fastest to select the "Installed" filter in SMM and uninstall any that are red, rather than using the list
No description

Bug Report: Crash with Specific Industrial_Prop_Plus Object

Hi! I'm not a modder, but I know a bit about it, and thanks to that (and a little help from ChatGPT), I was able to find the source of a crash related to Industrial_Prop_Plus The game crashes instantly as soon as I place a specific object from the mod (see attached screenshot)....
No description

I am using the "synthetic overclock"every time i reload the save the Powershards stop being made.

I am using the "synthetic overclock" mod to make sommersloops automated and the setup works fine untill i leav the game and load the save again. The recepie seems to bug out and the only way i can figure out how to temporarrily fix it is by dissasembling the Quantum encoder and placing it back down.
No description

Game crash when loading into a save

So this started happening yesterday, weirdly enough after playing for 5 and a half hours without issues before and I have no idea what is causing the crashes. Is anyone able to help?

wont let download

it wont let me download any mods
Solution:
i figured it out you cant download mods while satisfactory is running

Request: Settings Copier to work on Storage Teleporters?

I would love if MarcioHuser could get their Settings Copier mod to work on blockout22's Storage Teleporter mod. That would make my life so much easier and quicker.

did a mod cause this crash?

im using several mods and my game keeps crashing, i've checked if everything is up to date and launching without mods fixes the issue, can any of u tell what mod is causing the problem?
Solution:
forgot to update but removing a modded power generator fixed the issue

Mod manager mod

It says that the satisfactory mod loader mod is not available cuz it’s dependent on another mod what is that another mod?
Solution:
Yes, you don't need to install SML manually, all mods will depend on it, so it will already be installed
No description

Refined Power ist installiert, aber die Items werden Ingame nicht angezeigt.

Hallo Community, ich habe sowohl bei meiner Steam Installation als auch auf dem Server die Refined Power Mod installiert, respektive auf die neuste Version gebracht, nachdem das Satis Update auf 1.1 erschienen ist. Der Mod Manager zeigt auch die Kompatibilität an und ich habe die installierten Versionen händisch überprüft, das passt alles. Leider erscheinen die Items, wie bspw. die Windturbine, nicht, keine Items der Mod sind verfügbar. Sowohl im Single Player als auch auf dem Server. ...

Synthetic Overclock crash on trying to load a save

Since 2.0.0 Synthetic Overclock causes crashes when trying to load into a save or create a new save. I'm playing on singleplayer....
Solution:
Latest A+02 Update fixed it :thumbtel: