Satisfactory Modding

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Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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Collectibles Indicator dedicated server bug

I have a dedicated server set up at home and 2 separate PCs so my son and I can play. When this mod is installed (and we tested with this being the only mod), only the first PC can connect and play, and the mod works great. The second PC will get a connection lost error and is unable to connect. I see the following error in Event Viewer: RegisterPlayerWithSession: Failed- UniqueId.IsValid(): true, IsV2(): true, IsOnline: false...

Efficiency checker mod in 1.1 broken, will that be fix it in the future?

EN: @Marcio <Checkers/Copier/WallSup> Since the update 1.1 arrived, the mod has been broken. When the mod is installed, the game won’t even open. When this happens, I uninstall the mod and try to start the game again. This time, the game opens, but when I try to load my save, the first thing that appears is a message saying that the save I'm trying to load contains content from a mod that is not loaded. I hit confirm to start, but a few seconds later the game crashes, and an Unreal Engine dialog window pops up with the following error (I attached the error in the .txt file). ...
Solution:
Mod is not updated yet. I will try to look at it today or tomorrow, but no compromises

new cartograph version does not load

LogWindows: Failed to load '../../../FactoryGame/Mods/Cartograph/Binaries/Win64/FactoryGameEGS-Cartograph-Win64-Shipping.dll' (GetLastError=127)

Object Scanner Highlighting Problem

The mod makes a marker at (I think) 0,0,0 if nothing is found

the map mod that just got updated won't work

need help please
Solution:
It's a prerelease version, you have to manually select the latest version
No description

Vertical logistics

The vertical programmable splitter does not respond to the "E" button - the setup menu does not open. When the splitter is removed, the game is destroyed. seen only on large and small programmable splitters.
Solution:
No description

The launcher is no longer working =(

Solution:
Everything is working! It takes a long time to find another VPN

Crash when loading into game

I am playing with mods a couple of who are not yet updated but those i have removed. When i want to load into my save my game crashes....
Solution:
Try without TFIT

Starting a new Nitrado server with Mods

so i started a new Nitrado server and want to play with 4 mods that i verified work with 1.1 and used them on 1.0 (same server online with a friend) but now it doesnt let me connect to the server. ive linked the SMM to the server, i have the 4 mods enabled on there but it still says server does not have mods installed so i can not connect.
Solution:
Did you restart your server after you uploaded mods?
No description

Cross-Save Blueprints causes game to hang on start

Other mods are installed and work but this one says it's compatible with 1.1 but hangs on start. There is no progress bar to suggest it's doing anything and the game does not respond to alt-f4 and has to be closed with Task Manager.
Solution:
isn't a problem with the mod it is bc the user had a folder in the blueprint folder of the save (normaly doesn't happen) then the mod trys copying everything and the folder as well and it happens again and again. @Aexoyir check if you have a folder in the blueprint folder of the save, delete it and no crash

Satisfactory Mod Manager/Ficsit App Not Installing Mods

I am a little confused and bewildered as this worked fine 3 days ago. I cannot get the Mod Manager to install any mods. I click the install button and nothing happens. I use Opera by default and I've tried using Edge. I've tried opening the Manager first and then going to the website, and I've clicked the install button on the website first (The Manager in this case doesn't open)...

G Portal Windows Server won't start with mods

Hey guys, can anyone help me with my server? I tried to set it up and did everything the way the tutorial from gportal told me to but the server crashes at startup with the following log entry: Log file open, 06/13/25 20:18:57...
Solution:
You just mentioned the name of a hosting provider (gportal) that either does NOT support or has incomplete support for modded Satisfactory dedicated servers! Check the list here to learn more. https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/DedicatedServerSetup.html#UnsupportedHosting -# Rule logic: https://regex101.com/r/rKL6oV/ -# Responding to unsupporteddedicatedserverhost triggered by @Modrixx...

playing 1.1 but game says 1.0

idk where to take a pic but I AM on 1.1
Solution:
the menu scene visible in your screenshot is 1.1 as well, they could have just made a typo in that popup?
No description

help playing 1.1 with mods

I wanna play 1.1 with the "additional 300 inventory slots" but the mod failed to update and deleting and reinstalling the mod manager didnt work either
Solution:
The Mod Manager is reporting an error because it's trying to modify an outdated copy of the game. This could be caused by one of two things: 1. One of the installs connected to the Profile you have selected is still running a previous version. To fix this, either uninstall it, update it, or switch to a different Mod Manager profile so that it isn't considered in the update process. 2. You have leftover files in your install directory from downgrading to play a previous version. To fix this, uninstall the game (verify files won't fix this!), delete the game install directory if it still exists (this is NOT the AppData folder, but the location where you installed the game), then reinstall the game, and reopen SMM. -# Responding to downgrade_duplicate triggered by @Robb (Busy)...

mods in 1.1

if i try to launch with mods i get a unreal engine error but if i launch withoud mods my worlkd breaks any tips?
Solution:
i fixit it

Halflings - Half Width Walls | Crashes in 1.1

The mod seems to crash my game when placing the vertical conveyor hole walls (the one with 3 conveyor holes). I have tried most of the other walls and they are fine, as well as the one with only 1 conveyor hole. @Acxd {Alphabet Soup}...
Solution:

A question about modular train stations

I was taking a look at the freight station and fluid station and realized something... how come the fluid station has the box square? The default game's fluid station has a curved bottom instead of a sqaure one.
Solution:
Alright, I just uploaded a version which has the correct models for fluid platforms

Linux SMM refusing to detect satisfactory install.

I'm trying to install mods with SMM on Arch Linux, but it wont detect my game. I haven't moved the game since i installed it, which is the only issue listed in the FAQ.

launch the rocket freeze

Hello, i hope this is the right place to report the bug, as the ficsit.app page only shows the link to this discord. As described in the title, the game freezes, so I have to close it via the task manager. This happens as soon as I touch the hitbox of a mod building, such as a furnace, for example with a conveyor belt....
Solution:
Thank you very much for that info Schrimpes. I think that will happen on a lot of custom buildables i did that not supposed to have an input entrance 😦 (in that case its supposed to use the loaders). I have to search for all of them now. Its a small change i have to do but it will allow connecting belts. I'm releasing now a quick fix for the Lauch the Rocket mod 🙂...