Satisfactory Modding

SM

Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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SMM won't install mods.

I attempted to downgrade the game. And now I've clean installed both SMM AND Satisfactory 1.1 from steam and SMM won't install mods.
Solution:

Updated fork of Difficulty tuner for 1.1?

Hi, does someone have a patched / updated version of difficulty tuner compatible with 1.1? (https://ficsit.app/mod/DifficultyTuner) and possibly multiplayer compatible?

EasyCheat Update

Hello, is there an update planned? For the EasyCheat mod, it works at 50%, we can make items appear but the rest of the panel functions do not work. I am on the Official version of Satisfactory 1.1. Launcher version V3.0.3 The mod version 1.0.24...

SML Plugin not working

"Plugin 'SML' failed to load because module 'SML' could not be found. Please ensure the plugin is properly installed, otherwise consider disabling the plugin for this project." help me

mod manager saying something went wrong

whenever i try to download a mod it shows me this
No description

Is using the ObjectScanner in 3rd Person View impossible?

Hello, I'm new to this game and because I got motion sickness in the beginning, I installed a mod for third person view. But now I found out, that I can not use the object scanner (for scanning creatures and such things). Do anyone know, if there is a solution for this problem? Kind regards!

AniViRus Productions multiplayer issues list (Lithium, EasyAlt, Synthetic Overclocking)

This is an info thread for those who stumble upon multiplayer issues while using my mods. The tgread is used as a list of confirmed online issues. Surface level testing has been performed on all of my mods, and multiplayer issues have been detected: Lithium: - Lithium nodes don't spawn of clients. Temporary solution: this is only a visual bug, you can still put ore extractors on them and they work as expected - New Space Elevator parts aren't included into phases on client. Unknown if it means that client can skip their production and advance the game's progression despite the server's requirements not met. Probably not...

Water Drill not Configurable.

Ever since the 1.1 update, I can't enter the configure menu on the water drills that came in the Fluid Sink and More mod. I'm playing single player, and so far I've tried uninstalling and reinstalling the mod. and i do check for updates daily. my installed mods are Mod Name Mod Reference Version...

Misaligned pipe connection

Originally posted here: https://discord.com/channels/555424930502541343/555516979260293132/1389748961258111177 @Muppet Burrito Building a tank farm using your tanks, and discovered that when snapping a pipe from one tank to another, the pipe does not line up with the connectors. I also had to raise the junctions by three micro nudges to get them to line up correctly. I don't know if they would have worked correctly in the initial placement....
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Mods Killing Frame Rate since 1.1

Is there any way short of brute force, divide and conquer, to find out what mods are slowing performance? On 1.0 I used to get at least 40fps. On 1.1, same mods, I'm now getting 5-6fps and it's no longer playable. The majority of these mods are QoL like infinite zoop/nudge, PAK Utility Mod, Construction Preferences, Auto Foundations under Railways, Curve Builder, or build pieces like Structural Solutions, More Beams, but admittedly I've got a lot of them. Spec is Ryzen 9 5950 w/ RTX4080 and 128GB of RAM, so while my system is no longer hot stuff as far as gaming goes, the only difference here is 1.0 vs 1.1 and anything modders may have altered while rolling out updates for 1.1....

Industrial Storage: FICSIT Shipping Container 02 output conveyor speed

I have 2x mk3 conveyors to output from the the shipping container, but the actual speed looks like it's mk1. I tried using different conveyor speeds, but it doesn't change anything. How do I fix this? @Muppet Burrito ...
Solution:
Sorry for bugging you. Issue was PEBKAC. I didn’t realize it was connected to a mk1 lift. 🤦‍♀️
No description

SMM can't launch this install

Solution:
The reason SMM isn't working is because it's looking for the game in the original install location `C:/Program Files (x86)/Steam/steamapps/common/Satisfactory' instead of where it currently is. To fix it, you either need to have Steam put the game back where SMM thinks it should be, or somehow tell SMM to use the new location.

Lead Sheet

Hey, does anyone know how to use the Lead sheets from the mod "Waste Shielding"?