Satisfactory plus
Each time i try to boot up the mod it says I dont have the fluid extras installed when the files are downloaded to my system. What do i do?
Solution:
This error most often occurs when trying to play with Satisfactory Plus without installing it correctly. To play with Satisfactory Plus you must manually opt into the pre-release in the Mod Manager.
-# Responding to
ab_fluidextras_sfplus
triggered by @sjhoward...not install the Mods
Good morning, I have a server at 4 Net Player and wanted to install mods using the Mod Manager. I enter the data but it doesn't accept anything, and therefore I can't install any mods on the server. I entered everything in the window but I can't get it added.

Game will start fine on steam, but not on the mod manager.
Solution:
mod manager was detecting the install in my windowns hdd, im so sorry for this
Industrial Storage and Props + crashes when I try to build something from it
Game crashes - instantly exit to desktop after choose a item to build from that mod. Anyone can help me with that?
Solution:
Ok, my last shot, verify your game files. If you don't know how, type here
>steamverify
Close SMM, then go to %localappdata%\ficsit\downloadCache
and delete all files there
Open SMM again and try turning mods off and back on...Mods not in game
I might of skipped something but I checked everything on installing mods. thank you.
Solution:
Mods don't work on 1.1, read #announcements
General Error with mods
So i tried installing this mod: https://ficsit.app/mod/3WK7p8ajdt7dpq , and it said "Something went wrong" followed by "So, because installing Perfect Circles & Quick Copy (PerfectCircles) ">=0.0.0" and Perfect Circles & Quick Copy (PerfectCircles) ">=0.0.0" is forbidden, version solving failed." Then i saw it has red name, after hovering over it message on screenshot appeared. It says something with WindowsServer, yet im using Winodws 11, i dont have any dedicated servers and im not playing on...
Solution:
SMM is detecting a local dedi server, did you install it at some point?
"path": "c:\\Program Files (x86)\\Steam\\steamapps\\common\\SatisfactoryDedicatedServer"
If you're not using then I suggest you uninstall it...
The switch/button to activate the milestone is missing.
Hallo @ all
When the problem occurred, I started a new game, hoping it would resolve itself. To no avail.
I selected the milestone and can't activate it. I have the materials.
The switch/button to activate the milestone is missing....
Solution:
It seems to be a resolution issue. Reinstalling the game didn't change anything. I accidentally switched from full screen to windowed mode. I resized it a bit, and hey presto, the switch was there. Not fully active, but clickable.
Connection to host has been lost
I can't connect to my friend's world with or without mods on vanilla
Solution:
it certainly seems to not be mod related, and there's nothing obvious I can see
Install mods on dedicated Server
hello everyone can someone help me how I can install mods on my dedicated server
Solution:
Learn how to install mods on dedicated servers on the docs website: https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/DedicatedServerSetup.html
fluid extras crashing
wont let me boot up the game
Solution:
This error most often occurs when trying to play with Satisfactory Plus without installing it correctly. To play with Satisfactory Plus you must manually opt into the pre-release in the Mod Manager.
-# Responding to
ab_fluidextras_sfplus
triggered by @drzymek...
Installation error
Hello everyone An error appears when trying to install mods. I also attach an archive with a description of the error.
Best way to make custom player model?
This may not be an often question, but I was hoping if anyone knows the best way when it comes to transferring the model to the player armature or getting a custom model in game?
I'm using Character replacer CoreLib, if there's a better player modeler replacer out there than can use models with basic humanoid armatures, let me know....
GiveItemStacks demands a boolean?
Im completly new to using the console/mods, but when I try using /GiveItemStacks, it demands a boolean value afterwards? Otherwise it gives me a "Invalid Argument: Expected True,False,0,1. Does someone know why this might be?
Solution:
/c
allows executing console commands server side and has very limited argument support, just use the UI buttons in quick search yeahIf I make a copy of the 1.0 version of the game, will I still be able to use mods when 1.1 releases?
I have my vanilla save in the 1.1 branch and want to play with mods from time to time and don't want to worry about having to switch between branches so I copied my 1.0 version of the game and moved it to another folder outside of Steam (where I bought the game). Will SMM still be able to find my 1.0 version of the game even if it's outside of the default Steam dir or will I still have to copy mods manually from the 1.1 installation and the 1.0 backup?
difficulty tuner fly mode problem
Hello, I have a problem with the fly mode in the mod difficulty tuner. I can go up with "space" but not down with "ctrl". Does anyone else have that problem or is it just me? And do you have any idea how to fix it?
Thank you in advance for you answer...
impossible to connect to a modded server from a standard game client
Hello, i have search from internet, forums, here, don't know why if i mod my server i can't play in oO, ether i put mods in the game folder, anyone have a solution to play on modded server?
Tx ( server epic, smm 3.0.3 )...
Solution:
yup 😉 ( i have reinstalled smm, and make what @Muppet Burrito says, and it works, thanks! )
Beat the Game Mod - Project phase display issue
Hi, hoping someone can confirm the expectations for when you install @AndreAquila mod Beat the Game, My current situation, have just finished the game vanilla and looking to repeat, like the idea of all tech and research unlocked as at game completion, but still have to meet the project objectives in the next playthrough.
I have installed the mod and am getting the HUD saying "Beat thg game:1, and Current phase: 1/5" so it seems the mod has installed properly. But what I dont see is the Space elevator objective for Phase 1 ie deliver the 50 Smart Plating.
Does the mod have to be installed before the final phase 5 launch or is there some other setting required to make the project phase HUD visible?
...
Mod Manager did not install correcly
Hay,
I just got a new Laptop and wanted to continue my save-file.
So I downloaded the installer .exe from the website and run it.
But after the installer was finished, it did not install anything at all.
Besides one .ico file and the uninstall.exe the folder where it supposed to be, ist empty....
