Satisfactory Modding

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Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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Does Magic Splitter support supplying portals with singularity cells?

@AndreAquila I created a magic splitter and supplied it with singularity cells, but the main portals aren't receiving them and they aren't showing up in the magic splitter's list even after I refresh all splitters.

[Cheap Dimensional Downloader], [Fiscit Farming] Jar of Bog Dirt, Jar of Peet Dirt unlisted.

I remember talking about this bug earlier and it seems to not been fixed at all, the problem is that the jar of bog dirt and peet dirt is not listed in the dimensional downloader, just regular jar of dirt. This complicates my playthrough of using the downloader for ease of access and reduction of conveyor belt spaghettis....
No description

Efficiency Checker - does not take in consideration belt splitters

So this is pretty simple to reproduce: 1. Get an input from miner or machine, for example Mk3 miner with 250% overclock in my case will get you 1200/min ore 2. Get a splitter right outside the machine So now we have 2 belts and a simple splitter has (theoretically) exactly 50% output rate. However ECM tool still shows it as 1200 per each belt....
Solution:
I really can't visualize what you trying to explain 😓
No description

Flex Splines Help

I have installed Flex Splines, but it doesn't appear to work or do anything in game.
Solution:
Most mods that add buildables items are usually unlocked through the HUB, MAM or Awesome Shop

Satisfactory Crash

Solution:
If you have any bugs, suggestions or need help with any of Refined R&D's mods you will probably get more help on their dedicated discord server. https://discord.com/invite/Vt8Rt2Vsqf...

X3-Roads Highway-Fence Clearance / Identical Buildable

I've been trying to build some road-blueprints and ran into a few issues when trying to replicate the double-fence that is used by some of the templates. At times it seems to work and other times, I get the "An identical buildable is already built there!" message. I haven't been able to figure out what causes the issue to appear, as I've built double-fences using the same components before. Error occurs as multiplayer host (haven't tried singleplayer)....
No description

simple teleporter: item loss

@moidu21 I often have item losses. I did a simple test with 500 concrete, and at the output I have 498- or even sometimes 350 or less. I do the test again with 40 and I have 37 or 38 at the output. It's variable. I play solo.

Magic fluid splitter question

Might seem a tad daft but can you have multiple types of fluid going in as inputs to one splitter? Also does the splitter work with gasses…or any fluid teleport mod for that matter?

Mod compatibility issues?

Is there a way to check what mods are compatible or not? I setup a small list of mods and its crashing anytime I load or make a save

underground belts glitchy on dedicated Server

We're using the Underground Belts by @Andre Aquila <Aquila Industrial> on our Linux dedicated server. At first they seemed to work fine and were an absolute lifesaver when it comes to keeping the factory floor tidy... But lately, we noticed some weird behaviour and glitching. ...
No description

Daisy Chain Smart Input Factory old building costs

Hey there, It seems that for certain buildings, like the manufacturer and fuel generator, the daisy chain smart input version added by the mod still uses pre 1.0 building costs. For example vanilla manufacturer against daisy one, still uses HMF....
Solution:
Hmm. Not really Roll. Thanks for reporting it, i have to redo the recipes. Will update it now.
No description

ContentLib Segmentation Fault on Linux Dedicated Server

My Server crashes with a segmentation fault when loading mods JSON files, see attached log. In this case it tried to load the JSON provided by the Nuclear Rebalance Patch mod (https://ficsit.app/mod/NuclearRebalancePatch). I found the offending code on the github (https://github.com/Nogg-aholic/ContentLib/blob/master/Source/ContentLib/Private/CLItemBPFLib.cpp#L115) in GetNuclearFuelAsJsonObject: const auto SpentFuelClass = MakeShared<FJsonValueString>(CDO->GetSpentFuelClass(Item)->GetPathName());...

Latest Infinite Zoop update introduced a crash

Hi all, downloaded an update to infinite zoop the other day and now when I use the scroll wheel to vertically zoop a concrete wall from the mod 'Structural Solutions', my game crashes. I could do this without crashing before the last update. I've attached my crash log.
Solution:
It was probably fixed with the update to Infinite Zoop I released earlier today @Equinox

Powered Conveyor Belts mod bug

I'm having an issue with the Powered Conveyor Belts mod. Items are still able to be moved even without power. I've tried restarting the game and reinstalling the mod, and this was the only mod I had installed. Anyone else having this issue?

Player config mod bug.

Player config mod kills stairs? maxed out all sliders but didn't fix the issue so had to uninstall.

Super (Alternate) Recipes

The mod Super (Alternate) Recipes has a bug in the recipe from one of the Tier 5 Item, Ballistic Warp Drive. One of the items required to craft that is No longer in satisfactory as an available item to craft (automate), meaning the Super Alternate recipe for that item can not be used. @AtomicFallout757 I'm just letting you know there is an issue, not asking you to fix it right this moment. It was the only item I found that I could not craft from your mod changes due to the incorrect recipe.

can't open mod manager

i did what bot said and deleted %appdata%\SatisfactoryModManager settings.json file
Solution:
Go to %appdata%\ficsit and delete the installations.json. If you had any servers configured, you'll have to add them again, they were stored in that file but it got corrupted

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008

So this crashed a lot in multiplayer with a friend after building flexisplines so i removed that mod but it still crashed. It has the same exact crash on both me or his game running the same save.
Solution:
If not, it was DaisyChainEverything that threw the error, so that's a place to start