Asset Dumper Installation
Get the player's "nametag"/"chat" name
PlayerState
's Get PlayerName
function seems to return it. tested on dedicated server, code running server side, and it gives me the name that appears when I send a chat message
Curing the Zombie Node Apocalypse
The following packages could not be installed...

Equipment Widget
Crash on garbage collection of WidgetInteraction Component
Exit code 6 MSB3073

Loading level on game startup
Importing assets from FAB
1. download and install UE 5.3 from Epic Games 2. create a blank project in that UE 5.3...
Crash when re-load

How to replace a font?
DescriptionText
font, but so far unsuccessful. I'm only interested in changing it for Signs, if that's a simpler task.
Is it possible to hide AWESOME Shop schematic after purchasing it?
mHiddenUntilDependenciesMet
, just makes it 'Unavailable'.
Is it possible to hide it from the shop or maybe un-learn a schematic?...Wwise installer instructions in the documentation could use some clarification
How to define building's collision hitbox?
FGBuildable Walkway Lightweight
, same as vanilla catwalks. By default there's un-editable BuildingMeshProxy (FGColored Instance Mesh)
component inherited from C++, so i added another FGColored Instance Mesh
and that's where i put my mesh.
I selected Collision Presets
to be BuildingMesh
as vanilla catwalks have that. I tried enabling the checkbox Trace Complex on Move
in my mesh component, but that didn't help.
...
Error while dumping game assets
Unable to save Name based Session Settings
UBlueprintFunctionLibrary
so i could attach the debugger
...
looking for Mod Successor for "Feldartillerie"

Inserting new research nodes into basegame MAM trees? (ContentLib?)
How to apply the primary/secondary colors to the meshes?