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Issue with DepthColorStorage lock

What's the point of MixinGlStateManager_DepthColorOverride.iris$colorMaskLock checking DepthColorStorage.isDepthColorLocked() and calling DepthColorStorage.deferColorMask? I'm having an issue because it prevents my mod (Better Clouds) from changing the mask when rendering clouds. This was not an issue in previous versions, but I don't exactly know when it became one....

Shadow Vertex Shader transformations

Aren't these transformations the same? When I use ftransform() to get the vertices into shadow clip space, everything looks ok. However, when I manually apply the Model, View and Projection Matrices all entities' shadows look really wrong while the blocks' shadows stay the same. With wrong I mean that the entities' shadows are in the incorrect position and when I move the player they jump around wildly.
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Dosent let me use the mod version

So when i install the mod version of Iris for 1.21.5 Neoforge it just crashes my game the second i take it out the mods folder it fixes any help pls

Iris trying to call pale garden in 1.20.1

For some odd reason, when I try to join my server, it boots me because my iris is checking if I'm in a pale garden, which doesn't exist in this version. This causes a desync between client and server for too long, so the server boots me.
Solution:
The issue appears to have been complementary. Since my loader doesn't know how to throw errors for an individual shader pack, it said that Iris itself was trying to call it

Sooo, i wanted to use Ethereal Shaders...

Iris spat out "No more available texture units while activating sampler shadowtex1" what should i do?

Missing .txt Files and failure to load newly added shaders.

Recently any new shaders i add to my shaders folder fails to load the shaders entirely, I have just now realised that the .txt files are missing from all the shaders except complimentary, which is the only shader that still works, anyone know how i can fix that?
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Performance issue

Performance issue for 1.21.5
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Can't figure out how to run Iris

I began to follow the steps on the iris download page. I installed Iris using the universal JAR, but after that I can't find out how to run iris like the instructions indicate.
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MC 1.21.3 - Version incompatibilities

I have to use 1.21.3 for a server I play on. The latest version of Iris for MC 1.21.3 is not compatible with the latest version of Sodium for MC 1.21.3. I know 1.21.3 is an old version (well subversion tbh) but I still want to ask: is it planned to release a newer version of Iris for MC 1.21.3 (at least v1.8.7 I suppose according to this issue on GitHub )?...

Multiple Images with with activated shader

Strange multipli frames only in moving in any directions. On the screenshot, motion blur is activated. You can see it better on my video. On the video motion blur is off. Its on any shader. https://www.youtube.com/watch?v=Jpqsg0Ko_eY...

(Linux, AMD) Massive stuttering when walking around, flying, etc.

While playing with shaders, performance drops massively when I do other things than standing still and doing nothing. I do not recall having this issue with NVIDIA gpu, and from my testing it seems that it isn't connected with wayland. Performance is a lot better on Windows much to my surprise, cause from what I know Minecraft runs better on Linux for most people compared to Windows. GPU: RX 6800 XT...
Solution:
Okay, actually I found a solution (or maybe a workaround, I don't really know) I changed Chunk Update Threads to 4 (I have 16 threads) and the gameplay is buttery smooth now. For the record, it was previously set to default, but I searched a bit in CaffeineMC discord and found that someone had a similar problem to mine and changing it did it for them so I decided to play with it a bit....
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i use the " iris and sodium 1.21.5" to load up minecraft, and i dont use fabric.

the fabric loader doesnt let me put iris in it. im wondering if this is a problem or not, as most people ive seen load it up using fabric (my shaders still work, im js confused)
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question regarding block rendering

Hi there, I'm currently making a PBR texture for gregtechModern, now I have an issue with the gt blocks. As you can see and guess from the images, for some machines in gt, they are the combination of 1 layer of base texture and a machine texture (ie. base firebox texture + fire effect texture), Referring to image 1 and 2, if I don't add them to the light source list of ray tracing shader, then they are not considered to be light source and will not glow. While referring to image 3 and 4, if I add the machines blocks in any category of light source in the block.properties of ray tracing shader, whole the block instead of only the fire effect glows....
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Shader issues on ATM10 - Sunlight through blocks & Glowing ores not working

I really need help with a shader issue. Inside structures or caves the sunlight bleeds through and completely ignores blocks. Glowing ores are turned on and don't work as well. Options screen also looks different compared to other people's with the same pack. iris-neoforge-1.8.1+mc1.21.1 unsure of what other details required please let me know if there's any other information needed....
Solution:
Replace it with Sodium instead
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Why are blocks becoming low quality after certain distance?

I don't know why but after certain distance, blocks will become really low quality, the thing is that the distance is really close. Here are my mods and how it looks like. (This is fabric 1.21.4)
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iris wont install

i install off the page and it wont open the right way.

How do i fix this BLISS SHADERS

when ever it rain it looks like this and when it itsn it looks fine i want the rain but i dont want the blur is there a way to fix that
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What the hell is this ?

I am on version 1.21.5 and I am using bsl shaders and what is this? how can i fix it ?...
Solution:
just normal fabric or neoforge on a launcher that doesn't modify the client itself

Fishing with shaders on automatically crash the game

Using 1.21.5 for Minecraft / Fabric / Iris 1.21.5 Shaders are BSL classic / main. Using a fishing rod automatically crash the game. Removing shaders fix the issue. Logs attached....
Solution:
Oh yikes, AMD GPU. Yeah, you have to go 1.8.11.