Distant Horizons

DH

Distant Horizons

Discord server for the Distant Horizons mod

Join

help-me

bug-report

Distant Horizons doesnt load

I explored a big chunk of my server with it and when i logged in today with forge(as i have always been) the chunks didnt load. It was like i started from scratch again. I got to the instance files and there were distant horizons files there intact. Idk what to do tbh.

Server “SQLITE database files corrupted”

I’m running a server with my friends and I have distant horizons installed, but we had to switch our world to an earlier save because somebody blew something up, and now the server is telling me that the Horizon’s database is corrupted. I’m wondering if there’s any way to delete the database so I can just regenerate the chunks
No description

Unrendered gap of chunks between loaded chunks

My settings are mostly the preset choices that come with the mod.
No description

Crashing without Oculus 1.8

MC crashes stating the new DH requires Oculus 1.8.0. We're running MC 1.18.2 on forge, which doesn't support that version of Oculus. Has anyone else had this issue or have suggestions to fix it?

Is there a way to reduce the shaking?

I think minecraft causes this but it's very noticeable sometimes

DH Chunks don't appear

the titles, I thought it was due to better end and BClib fog but I removed these and the problem is still here, instead of DH chuncks I have a black border. Any solutions ?...
No description

No native lib for SQLite found for OS : Linux - Pterodactyl / Docker

In resume, I'm using Pterodactyl to self host my BetterMinecraft 3 Fabric server. When using the base Java 21 Image (provided by Pterodactyl Team) it does'nt work, and crash with this message (will be sent later on) ...
Solution:
You'll probably have more luck googling the issue
No description

Chunks not staying loaded

As shown in the video I cant keep chunks loaded that I've both manually loaded by flying and by using chunky to load an 1000 chunk radius. Originally thought it was a shader issue as I could only load 8 chunks with shaders enabled but with them disabled im basically having the same issue.

Server: Does pregen generate LODs for Chunks that aren't generated yet?

I read the Wiki page for server side DH. There it is explained how to generate chunks alongside LODs. If I don't do this, will there be LODs generated for chunks that aren't yet generated? or will it just generate outwards for thechunks that are generated. Context: I want to generate LODs for us, but we have a long strip of generated chunks away from spawn towards a base location. I would want to have LODs for those chunks, but not all other chunks beside them....

How fast can you load?

Is there hard limit on how many chunks per second can be generated?? I tried on both $5k PC and $14k workstation with 56 cores and 384GB RAM. Never got above 256 chunks/second

LODs are like... zoomed in other blocks or something ? can see at the end of the room

is there a way to prevent this ? think its cause the walls are made out of modded blocks but im not sure , any ideas would be appreciated !
No description

Question on 2.3 ver. for 1.21

I'm currently running on 1.21 and I have a server with friends thats' 1.21 thats why i dont wanna change the game version, my question is: is 2.3 available for 1.21 and if not, can i run 1.20.6*2.3 DH on 1.21 ? not 1.21.1 or .4 ( RUNNING FABRIC btw )...

Modded MC with Fabric crashes with new 2.3 version (Sodium, Iris)

I updated DH for my Prominence 2 modpack. With 2.3 it crashes when starting and demands a newer IRIS version. After installing the most recent IRIS Version for 1.20.1, i'm hit by a Sodium error (I think).: [19:18:15] [Render thread/WARN]:Error loading class: net/caffeinemc/mods/sodium/api/texture/SpriteUtil (java.lang.ClassNotFoundException: net/caffeinemc/mods/sodium/api/texture/SpriteUtil) [19:18:15] [Render thread/ERROR]:Shutdown failure! ...

Wrong Game version?

so I installed DH and the other mods for the minecraft server but now it says that I need to use 1.21.4 and I looked throug the faq and other posts and coudn't find something like it maybe I just missed something?
No description

Does Distant Horizons Server Plugin work on Neoforge servers?

In the Horizons Server Plugin gitbucket, I only see reference to "Bukkit/Spigot/Paper/Folia". But I see some comments in this discord about NeoForge, is it possible to use the serverside mod in neoforge?
Solution:
Yep. Both client and server uses the same jar.

Lanterns and Light Sources in Distant Generation

Hello all, I am currently playing on version 1.20.1 with the latest version of DH and Bliss Shaders. In the attached screenshot, I seem to have an issue where vanilla lanterns (at the top of those buildings) appear as a solid yellow block in distant generation. Anyway to address this in DH?
No description

Weirdly low FPS

When DH is installed it immediately pegs my FPS to about 31-35, down from a stable 100. No matter what i do or what settings i change it absolutely will not budge from 31-35 fps. My DH rendering is at 256 and it doesnt change the FPS if i turn off distant chunk generation.
No description