Would love to have the ability to save imported models to a sketch so if you delete imported models in your models folder it will always be a child of the sketch itself by importing it to the sketch file. I had a couple of pieces I did where I deleted the models in the folder and now would have to find and reimport for them to show up in the sketch.
I can't remember - does it load models if they are in the same folder as the .tilt file itself? That might be a good compromise. We could automate moving stuff into a subfolder (bit like Quark's "collect" option if anyone is old enough to remember that)
Right now it just loads from the models folder. So any model that is in a sketch from that folder gets deleted from your sketch as well if it's removed from the source folder.
Hey everyone! Not so long ago i saw on a post on tweeter i think by @andybak, where 3D objects could behave like guides. I just was actually waiting for this feature for years. May i ask what about it and is it possible to test?
It's slightly limited. Convex shapes only (because I'm using Unity mesh colliders). It was really just a quick side-effect of other stuff I was doing so I thought "yeah. why not".
Yesterday i told on ot support and bugs channel that i made a list of all OB versions i have with statistics of number of features for myself. You asked if i can share this, so i organized it google sheets and this version is the last there..yet