My guess it's something related to Qt and OpenGL. I got rid of the OpenGL dependency in the new vers
My guess it's something related to Qt and OpenGL. I got rid of the OpenGL dependency in the new version, so hopefully that will fix it.





union {
struct {
uint8_t buttons[7];
uint8_t reserved;
int16_t axis[4]; // range 0..4096, center at 2048
} __attribute((packed));
uint8_t data[16];
} ;