Try some of the other profiles πknowledge-baseRhino Profile Sharing(though you probably have to recalibrate for your stick) . Primarily you need to increase Friction, Inertia, and Damper to get a heavier feeling. Feel free to experiment.
By my calculations, you should get ~2.2kg of force at max with a 40cm lever (15cm Rhino + 20cm ext + grip) . Formula: F_kg = 0.9 / lever in metersFormula: F_kg = 0.9 / lever in meters You can stiffen up the the spring by reducing the throw range by using "axis scaling" feature or using spring mapping tool.
But if the presses were visible with the debug grip profile, it should work. Can you recheck the debug grip profile which bytes change on button presses?
hi @walmis , i am still loosing ffb. But at least sometimes it seems to be only the spring force while the others are still ok. Do you have further Ideas?
I have been experiencing something that seems to be specific to the aircraft that I'm using (Cowansim MD500E). TelemFFB throws exceptions pretty much every time I fly, and it seems to happen whenever TelemFFB attempts to generate an effect. It does not do this with the Cabri G2, which works fine. Here's the log... I'm assuming I need to add something to the config.user.ini but I don't know what.
@_blave could be any number of things that aren't implemented properly in that aircraft, or in a way that TelemFFB isn't expecting (or a legit TelemFFB bug...)
But at the very least you should add the aircraft to your config as a helicopter:
I googled "translational lift" and more than one source says that it starts between 16 and 24 knots, so I upped the entry speed. I cannot find a reference as to when the vibration goes away. But what I did notice is that the 500E's vibration is of a higher frequency than the Cabri, which is as it should be (5 vs. 3 blades). Nice work, 481.
sweet... keep in mind those speeds in the config are in meterts/second. So rougly cut the knot values in half (.514) to be exact. So that would be 8 to 12 m/s.
Or (I think walmis added this).. you can say 15kt and 24kt and it will be auto-converted at runtime
Does anyone know if p3d would support simple stall stick shakers and g force load increase, along with xplane? It may not be tested but my rhino has just shipped so I can test, but just waning to know!
xplane has no native FFB at all, and the Telemetry software doesnt support it yet (will require a complete new effects module similar to the one for MSFS). P3D is a fork of old FS and thus has simconnect support, but it is so ancient I don't know if it will work with pysimconnect (which is the underlying simconnect support that TelemFFB uses)
Yeah. You donβt even need hardware trim. Xplane automatically sends the data to brunner. If you are interested with anything brunner, ask me. I have their pedals and stick. If you even want to test it I can help with that.
am I correct in my understanding that for X-Plane it requires you to edit each aircraft to change the trim behavior so that it works properly (software trim method)?
Just got my Rhino today, reading the readme and trying to get things working, first order of business seems to be an error when trying to run TelemFFB? Currently running Windows 10 (latest version).