Nice, I could tell our audio setups were slightly different before based off some of the UI sound effects. I’ll have to try it again and see how it sounds now.
you would need to do that using a live usb that lets you open up a partition manager you are comfortable with like gparted and rename it from there, as you cannot do it while the disk is mounted
only works with deck hardware though as it is deck specific (meaning it also works with the guilikit sticks as they are deck compatible), so you cant calibrate controllers with it
Previously, when running a game at 144hz it would often artificially cap fps at 72fps max. The fps limiter would also be buggy and completely wrong. This should fix it
Ran into the previous prob again tho with the env setup, it basically defaults to 72 when you open a game for the first time, but then once you move the fps limit from 144 to something else back to 144 it seems to go to 144
Ok just gonna list out the scenarios - without env Framerate inputs are 15, 30, 60, off If framerate limit is off, when u open up a game, it goes to 72, switch it to 60 then back to off then it goes to 144
With env U get access to 72 and 144hz input But u still run into the same issues as the above