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Universal Blue
•
2y ago
DocMAX
https://source.android.com/docs/core/ota/reduce_size can't relate this to bazzite
https://source.android.com/docs/core/ota/reduce_size
can
't relate this to bazzite
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R
RealDishwash
•
6/6/24, 8:40 AM
🎮bazzite
R
RealDishwash
https://discord.com/channels/1072614816579063828/1087140957096517672/12263860764...
D
DocMAX
OP
•
6/6/24, 8:42 AM
ok nice
, i just cant find the work being done on the github repo or somewhere
D
DocMAX
is chimeraos the better choice for smaller updates?
A
antheas
•
6/6/24, 8:49 AM
No
A
antheas
•
6/6/24, 8:49 AM
Chimeraos pulls the whole image every time
A
antheas
•
6/6/24, 8:49 AM
The repo I sent you does differential updates
A
antheas
•
6/6/24, 8:49 AM
Only the packages that change are downloaded
A
antheas
•
6/6/24, 8:50 AM
And updates around 10 times faster
A
antheas
•
6/6/24, 8:50 AM
Those diffed updates won
't help the update speed
A
antheas
•
6/6/24, 8:50 AM
Only bandwidth
P
Pez
is chimeraos the better choice for anything?
T
Tray
•
6/6/24, 8:51 AM
no it doesnt even launch game mode half the time for me
T
Tray
•
6/6/24, 8:51 AM
just use big picture mode booting at startup as a workaround
T
Tray
•
6/6/24, 8:51 AM
been thinking ab switching to bazzite on that but last time i tried it didnt work
T
Tray
•
6/6/24, 8:52 AM
but i dont think i did it right after doing it on my main pc
P
Pez
•
6/6/24, 8:52 AM
i was being facetious anyway chimeraos yucky
P
Pez
•
6/6/24, 8:53 AM
i was half expecting somebody to come in and suggest it
's the best for roblox or something stupid
T
Tray
•
6/6/24, 8:53 AM
i mean it has a thing where you can launch games remotely
P
Pez
•
6/6/24, 8:53 AM
steam
?
T
Tray
•
6/6/24, 8:53 AM
chimera
P
Pez
•
6/6/24, 8:53 AM
steam
T
Tray
•
6/6/24, 8:54 AM
the chimera webpage
T
Tray
•
6/6/24, 8:54 AM
i never got it to work and it was ugly as hell and looked very outdated
P
Pez
•
6/6/24, 8:54 AM
it
's a thing steam already does anyway
P
Pez
•
6/6/24, 8:54 AM
with the app
P
Pez
•
6/6/24, 8:54 AM
or just set up sunshine
P
Pez
•
6/6/24, 8:54 AM
like a normal person would
T
Tray
•
6/6/24, 8:55 AM
D
DocMAX
OP
•
6/6/24, 8:55 AM
steam does bullshit
. i still get some 20
-30GB updates for no reason
P
Pez
•
6/6/24, 8:55 AM
lmfao
P
Pez
•
6/6/24, 8:55 AM
steam does a lot of bullshit
P
Pez
•
6/6/24, 8:55 AM
mine just hasn
't been auto
-updating anything for like a month now
P
Pez
•
6/6/24, 8:55 AM
because fuck me why would i want my games to be ready to play when i want to play them
D
DocMAX
https://source.android.com/docs/core/ota/reduce_size can't relate this to bazzit...
A
antheas
•
6/6/24, 8:56 AM
Yes I did look into android
. They have the most mature immutable updater rn
D
DocMAX
OP
•
6/6/24, 8:56 AM
ah ok
A
antheas
•
6/6/24, 8:56 AM
It
's android
, rauc
, and OSTree
, ostree
-rs
-ext
A
antheas
•
6/6/24, 8:57 AM
That
's it
A
antheas
•
6/6/24, 8:57 AM
ostree can source either from an ostree repo or from an oci image
P
Pez
•
6/6/24, 8:57 AM
treble worked out good but god damn it vendors missed the point
A
antheas
•
6/6/24, 8:57 AM
And both are differential
P
Pez
•
6/6/24, 8:58 AM
i love the idea of GSIs on android but in practice they are kinda shit because of all the proprietary junk
:
(
A
antheas
•
6/6/24, 8:58 AM
However
, if you use an OCI unless you construct it in a special way it
's not diffed
A
antheas
•
6/6/24, 8:58 AM
Kinoite OCI uses a special rpm
-ostree constructor that groups packages in their own layers
A
antheas
•
6/6/24, 8:59 AM
And makes the hashes not change unless the packages update
A
antheas
•
6/6/24, 8:59 AM
So you end up pulling the last layer which has misc files and the initramfs
A
antheas
•
6/6/24, 8:59 AM
For 500mb
A
antheas
•
6/6/24, 8:59 AM
And changed packages
A
antheas
•
6/6/24, 8:59 AM
Bazzite takes that image that
's 1
.8gb and adds 4gb on top that always change
A
antheas
•
6/6/24, 9:00 AM
Diffed updates will make you only download the changed files on that 4gb
A
antheas
•
6/6/24, 9:00 AM
But you still have to run the same processing on them so update times will be the same
A
antheas
•
6/6/24, 9:00 AM
As for diffed updates you can follow this issue
https://github.com/containers/storage/issues/1928
GitHub
Partial Images Feature is slower than not using it · Issue #1928 · ...
Issue Description Hi
, since we
're hearing a lot about the
z
s
t
d
:chunked encoding
, I ran some tests today
, and across the board it appears that the partial images feature is 2
-3x slower
, regardle
.
.
.
A
antheas
•
6/6/24, 9:01 AM
They appear to be slower timewise right now
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