I am not actually that familiar with Rufus and currently do not have access to a Windows installation, or have hardware capable of running it in a VM. However I can recommend trying to flash the ISO again with Balena Etcher or Fedora Media Writer. Both have Windows ports.
I'm having an issue where I'm unable to play games in bazzite-gnome-nvidia using mouse and keyboard because the keyboard input gets delayed. I've noticed this in Helldivers 2, Rocket League, and Doom. Mouse input and controller input appear unaffected. I have tried a few different keyboards, and I haven't noticed this behavior anywhere else in the operating system, only in games. I made two videos demonstrating this where I hit a lot of keys to demonstrate. But it sometimes happens with much much less busy key input. It's as if for a while new key input is unable to be made while the old inputs are still being played out.
I googled similar issues and searched the discord. I made sure Sticky Keys and other Assistance features were not turned out, and activating them via the keyboard is also disabled.
Multiple mice seem unaffected, and I can't replicated any similar behavior at all with a lot more gamepad (xbox elite V2) inputs, they all seem to go perfectly live with no delay.
I will keep troubleshooting and trying to eliminated variables. I have only edk2-ovmf qemu ulauncher virt-manager layered. I don't suspect those are the problem, but I can rpm-ostree reset just in case for troubleshooting.
To note: Alt-Tabbing immediately halts all those inputs in the game. They do not carry over into the desktop (like into a text-editing app) nor when the game is Alt-Tab'd back into. I can queue up like 10 seconds of keypresses that would play and Alt-Tab out and back in a quarter of a second, and all that input is gone.
It appears (tho I'm no expert) to be unrelated to queued hardware inputs that haven't made it through the USB bus or something like that. Again, no similar behavior whatsoever in regular desktop activities that I've been able to observe.
Observed behavior in Rocket League which uses Steam Tinker Launcher and then GE-Proton-9-1. Helldivers 2 is using GE-Proton9-1 (no Steam Tinker Launcher) and Doom Eternal has no compatibility tool selected in Steam.