To expand on the above, - Settings Tab: These sliders adjust the max capability for the intensity/s
To expand on the above,
- Settings Tab: These sliders adjust the max capability for the intensity/strength of any of the effect types, regardless of if its generated by the configurator app or by a game/telemffb
- Effects Tab: The various effects (spring/damper/inertia/friction), when enabled, will start said effect on the joystick when it is "idle" (not receiving any overlapping FFB effect from a game/TelemFFB).
- As soon as a game/TelemFFB start an overlapping effect, it will take precedence over what is in configurator UNLESS you have the sticky checkbox enabled.
- Other things on the effects page like Gain Maps, Endstops, Balance Spring, etc are persistent. It is only the previously mentioned effects and its strength settings that will be overridden by a game/telemffb.
- Settings Tab: These sliders adjust the max capability for the intensity/strength of any of the effect types, regardless of if its generated by the configurator app or by a game/telemffb
- Effects Tab: The various effects (spring/damper/inertia/friction), when enabled, will start said effect on the joystick when it is "idle" (not receiving any overlapping FFB effect from a game/TelemFFB).
- As soon as a game/TelemFFB start an overlapping effect, it will take precedence over what is in configurator UNLESS you have the sticky checkbox enabled.
- Other things on the effects page like Gain Maps, Endstops, Balance Spring, etc are persistent. It is only the previously mentioned effects and its strength settings that will be overridden by a game/telemffb.
