I noticed when in the 64 and not flying, my stick doesn't move. I wonder, how possible is it that when the stick is folded (controls handed off to other pilot), the ingame cyclic will effect the position of the Rhino?
Hi everybody! Just got a Rhino from a teammate and i'm struggling to set up the software properly. I red the manual but there are tons of options and it's overwhelming... I fly mainly warbrids. Before the rhino i had an arduino controlling a motorized pulley that stiffened or loosed the joy depending on airspeed (dcsbios telemetry). The joy was loose on the ground and on top of a loop or hammerhead and very heavy in a dive. So far i've played with many settings especially the new g-forces in vpforce telem but for my geelings the delta between the minimum and maximum forces is too small.. In particular i feel a light stick before the take off run... but once in flight stick gets heavy and stay heavy even on top of a hammerhead with propeller on idle and less than 50mph... Without air hitting control surfaces my understanding is that they should be light as while on the ground... Any tips on were to start? Can someone share their warbirds profiles? Ty in advance and merry Christmas and great flights!
I mean I am pretty sure you don't really have any forces in the stick of at least the Apache. So basically just the force trim and maybe a slight rumble
Hi folks! Been on the list now for a while and am curious about the product. I currently use a VKB gunfighter base with a MCG-U stick, using a 100/200mm extension depending on the plane. Has anyone here made the jump from my setup over to the Rhino FFB?
From what I understand, you can adjust the feedback pretty easily between different airframes. How much of a hassle is it to switch between different profiles? Letβs say I like flying 200mm on warbirds but then switch to 100mm for a jet, and a different profile for helos. Is this all doable?
I believe you can configure the program to load different profiles based on the aircraft, so the only "hassle" would be to switch the extensions. This isn't that bad, as the vkb adapter has an external wire so you only have to swap the physical connection. You are also correct that you keep the vkb software for the grip.
Lastly, there have been a few that desk mounted, but they made a slight modification to support the mount from the floor as well. You can find some examples here, use the discord search to make it easier.
should have some transitional flutter between flight and hover, handy way to tell where you are in the transition or if you are getting slow without having to constantly stare at the speed indicator.
All the actual stick action is a short few linkages that go to the servos. Very short travel distance (well for the pilot at least) but the front and back seat are obviously linked. Anyways yeah, not really anything
Really the only force your feeling is going to be from the trim magnet. That, idk. But enough to hold the stick in place during some decent shaking or vibration so probably fairly strong
Hey all, I already got my Rhino awhile back but just now making my mount and cockpit for all my gear to actually implement it. I was eyeing the winwing viper stick that is modelled of the F-16V sticks. I've deduced WinWing requires an adapter for the Rhino but not really able to tell what exactly it is? I don't own any Winwing products currently. Just wondering if it is something proprietary or if I can find two plugs and run wires to make it real quick.
Never flew an apache but generally they hold roughly in place hydraulically with very little 'slop' with a stick trim system being on. Most of my flying (S-58Ts) with similar systems is with the stick trim off, where you're not really going to feel anything through the stick. *The collective however.... οΏ½οΏ½ *
I'm trying to make sense of this post on the DCS Forum. Is this "high 30's" force referring to force generated by the magnets and is it always on? That would seem to conflict with "pinky" level force to intentionally move the stick.
The only force he could be talking about is that magnet. Or the force needed to roll the ARDDs which then converts the 64 to using BUCS. But DCS doesn't model that because that'd be a force related thing
Hell i only needed pinky pressure on an even shorter lever than than the stick itself. I was reaching over to the servos and using my finger to move a ~4in arm. Control side there's almost no resistance or effort really needed to move through controls. If there is, that's a problem (and why BUCS exists). All the heavy lifting is through servocylinders and the 3000psi behind them to move the rotorhead