Ok, seems fixed. There is a file 'data\input\joys.ffp' in game folder, this file describes FFB confi
Ok, seems fixed.
There is a file 'data\input\joys.ffp' in game folder, this file describes FFB configuration for different devices.
I've copied "default" section, renamed "default" into "VPforce", while in axis map in all three secions (constant, periodic, condition) I changed "0" to "-0" similar to g940 configuration in this file. Not sure if it is correct way to deal with this problem, but now ffb input on X axis is normal and stick follows the trim.
There is a file 'data\input\joys.ffp' in game folder, this file describes FFB configuration for different devices.
I've copied "default" section, renamed "default" into "VPforce", while in axis map in all three secions (constant, periodic, condition) I changed "0" to "-0" similar to g940 configuration in this file. Not sure if it is correct way to deal with this problem, but now ffb input on X axis is normal and stick follows the trim.








