Hei! following the documentation and I wonder... the UVs are on the mesh we are suppose to scatter t

Hei! following the documentation and I wonder... the UVs are on the mesh we are suppose to scatter the texture on or? mmm i#m quite new to 3D but how to give textures UVs?

EDIT: ok the mesh that is the object surface of the scatter needs UVs i just tested apologies for slow thinking... BUT HOLY MOLY THIS TEXTURE MASKING IS JUST A BEAUTY MY GOD!🀯
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