The dynamic spring from WT works with the Rhino, before the patch it was limp and only static spring

The dynamic spring from WT works with the Rhino, before the patch it was limp and only static spring was available.
I'll have to fire up WT to check/remember what exact effects the spring provides. But from the top of my head there was the stiffening spring vs speed and when rolling to the sides the joystick would want to lean with the roll. The caveat is that WT FFB implementation is ancient and was probably targeted to MSFFB2.
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