gamerule spawnChunkRadius resetting at each server restart
I've set the spawnChunkRadius to 10 on my server but it keeps resetting to 2 at each restart. The server is on version 1.21.1 with paper - 1.21.1 - 13
Solution:Jump to solution
I couldn't find anything in any config file of bukkit spiggot or paper, neither in the multiverse core file, and the command mvmodify set spawnChunkRadius don't work.
So i decided to brute force it, I've installed the plugin ajStartCommand and set gamerule spawnChunkRadius 10 to be launched at every server start and it seems to work. Clearly not the pretiest solution but without any other solution it will work for now...
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!logs
Please check your server log for errors from your plugins.
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Logs are stored in
<server_directory>/logs/
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On Aternos:
• Go to https://aternos.org/log/.
On Minehut and server.pro:
• Go to the "files" tab in the left menu.
• Navigate to the root directory of your server.
• From there navigate to /logs/latest.log
.
What should I do with the log?
• First of all, read it! I mean, that's what you do all the time when you run a server, isn't it? Try to locate any errors that have anything to do with the issue you are facing.
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You also probably should verify their isn't a config value that affects that, especially if your not using vanilla.
sorry for not responding, I was on holliday for a few days, here are the latest log but I can't find anything on the spawnChunkRadius gamerule
in the paper config, or on all different plugin config I use ?
likely paper/spigot/bukkit config
isnt that radius also set in the server.properties file?
alao if your using multiverse you could try mvmodify to change specific properties that norally the server config would do
Solution
I couldn't find anything in any config file of bukkit spiggot or paper, neither in the multiverse core file, and the command mvmodify set spawnChunkRadius don't work.
So i decided to brute force it, I've installed the plugin ajStartCommand and set gamerule spawnChunkRadius 10 to be launched at every server start and it seems to work. Clearly not the pretiest solution but without any other solution it will work for now
whats your spawn-protection set in server.properties
spawn-protection=0
Try going through the multiverse data config (it should be much bigger) and set the spawn radius with a text editor
do you know where this file is situated
Pretty sure its an issue with multiverse cores
keepSpawnInMemory
option, you should probably try uninstalling mvc and test againYes, that's what I thought too but I can't really remove it, we use to go on a creative test world. For now my solution work so it will do the trick
Should be an pretty simple fix then, no?