dh pregen + chunk loading performance

I am attemting to pregenerate chunks for my 1.20.1 server. Initially I used chunky, but came here and saw that it is not recommended so I pruned the chunks and started over. I I am now running the dh chunk pregenerator with INTERNAL_SERVER enabled. Although it appears to be running faster, the ETA is incredibly high. Any reasons why and how I can lower that? For reference, the phone photo of my screen is the chunky output. Thanks!
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5 Replies
пшш
пшш2d ago
You've set an incredibly high number of chunks to generate (15000*2)^2 = 900M chunks radius of 15000 blocks is ~937 chunks
dylan
dylanOP2d ago
Ohhhh lmaoo thanks so much
Miki_P98
Miki_P982d ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz2d ago
World generation in general is quite slow, if you want to speed it up: Install Noisium, Lithium and C2ME(DH 2.3.0+). These mods can improve generation speed by a bit, but it will still not be fast. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)

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