dh pregen + chunk loading performance
I am attemting to pregenerate chunks for my 1.20.1 server. Initially I used chunky, but came here and saw that it is not recommended so I pruned the chunks and started over. I I am now running the dh chunk pregenerator with INTERNAL_SERVER enabled. Although it appears to be running faster, the ETA is incredibly high. Any reasons why and how I can lower that? For reference, the phone photo of my screen is the chunky output. Thanks!


5 Replies
You've set an incredibly high number of chunks to generate
(15000*2)^2 = 900M chunks
radius of 15000 blocks is ~937 chunks
Ohhhh lmaoo
thanks so much
/slowgen
World generation in general is quite slow, if you want to speed it up:
Install Noisium, Lithium and C2ME(DH 2.3.0+). These mods can improve generation speed by a bit, but it will still not be fast.
Increase
CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)