Consistent Shader Compile Errors

Using the latest DH release 2.3.3-b Complementary and Photon creates compile errors.
If switched to BSL which doesn't encounter them, and then back to the ones which encountered them prior it works again. I suspect that the DISTANT_HORIZONS is for some reason not set property as both photon and Comp declare DH uniforms under that define
latest.log64.53KB
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