``` LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATI

LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATION error generated. <renderbuffer> does not refer to an existing renderbuffer object
LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATION error generated. Invalid render buffer.
LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATION error generated. <renderbuffer> does not refer to an existing renderbuffer object
LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATION error generated. Invalid render buffer.
LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATION error generated. <renderbuffer> does not refer to an existing renderbuffer object
LOG: [4:12:08 AM] <SDLGameWindow.cs:110/fatal> SdlGameWindow::PrintGlError(): GL_INVALID_OPERATION error generated. Invalid render buffer.
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