Not sure if Playmaker can do that. You'd need to do it in C#
Not sure if Playmaker can do that. You'd need to do it in C#



s visual effects graph.
Content: Transformation of particles in the shape of elephant, dinosaur, bee, dragon
It's my first time using Unitys Cinemachine and Timeline as well, and it's a lot of fun...though there is always space for improvement.
s visual effects graph.
Content: Transformation of particles in the shape of elephant, dinosaur, bee, dragon
It's my first time using Unity