(if i go ahead with this) i will let you know if i find anything surprising, atm i think its just the ones i can see in blender when i convert the model to an fbx before exporting to masterpiece motion
I'm guessing if you can get it to convert to fbx it should be fine. I played around a little bit when it was first released, but that was quite some time ago
Hello good people. A few days in a row I am trying to use open-brush-toolkit in unity. I tried tilt-brush-toolkit before, and it worked, but I was unable to export because of some incompatibility with the microphone so I searched for the newest .unitypackage and I found open-brush-toolkit. Now I am trying to import into (LTS) When I import that package into a newly created project, I get 127 errors. I tried to google a few of them but I am lost. I am probably doing some mistake that would be obvious for you at first glance, but I can't see it. Can anyone help me please? :LofiGirlPleading:
Hmmm. We removed JSON.Net from the package because it's included by default in 2020 and 2021 projects. Is this a new blank project or an older project you've updated to Unity 2020? Have you removed any packages from package manager?
I created a fresh new project in 2020.1.6f1 and then double-clicked .unitypackage and imported it. Might there be something wrong with my unity installation?
(mike - we're talking at cross purposes - i'm trying to understand why it isn't working, you're trying to just get it fixed. gimme a few minutes before we resort to "just get it working"!)