very roughly compiled... as standard FFB effects, directly from DCS you'll get: Warbirds: - flight

very roughly compiled... as standard FFB effects, directly from DCS you'll get:

Warbirds:
  • flight surface pressure depending on speed (stick is limb on ground, pressure builds up during start...)
  • stall effect (stick rattling)
Cold War Era:
  • stick center offset (F-5E, A10C, F-14 ...)
  • stick offset through trimming
  • autopilot features take full control over the stick (Mig21 ...)
Helicopters:
  • full force trim (stick offsets and hold in position)
  • trim button released means forces are applied
  • trim button depressed means forces are off (for maneuvering)
  • important, forget about the Gazelle, this module is a fail
modern Jets:
  • standard stick functionality (spring effect)
some modules also feature additional effects like rolling on ground bounce, airframe shaking etc. (F-14's additional FFB effects are awesome!)

all this can be enriched with telemetry output interpretation feedback into the base, like Walmis mentioned above. basically what simshaker for aviators does for jetseat pads and bass shakers...
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