Robb
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
they made them hand craftable with contentlib
22 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
a while ago someone wanted to do a 99.99% hand craft run, I think they made recipes for fluids that used packaged liquid instead. I don't remember if they every published their recipes though
22 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
>mod contentlib
22 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
you can use contentlib to adjust the speed at which those troublesome recipes craft at
22 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
1. why 120 in specific?
2. probably not, 100 is already really fast, what situation are you in where hand crafting needs to be done in those volumes and machines can't handle it?
22 replies
SMSatisfactory Modding
•Created by Robb on 4/1/2025 in #help-using-mods
Mods broken by Satisfactory 1.1
closing and unpinning this thread since we did the "mark all broken" due to core stuff breaking
46 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
you can use this one to control the time
22 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
>mod skyui
22 replies
SMSatisfactory Modding
•Created by DC18049 on 4/30/2025 in #help-using-mods
My day/night cycle is stuck.
certain console commands can influence it, but you probably wouldn't have ran them on accident
22 replies
SMSatisfactory Modding
•Created by Remi on 4/30/2025 in #help-using-mods
can i remove mods using manager?
you may find the info here useful as well: https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/SatisfactoryModManager.html#_managing_game_installations
7 replies
SMSatisfactory Modding
•Created by Spokloo on 4/22/2025 in #help-developing-mods
Alpakit packaging fails with exit code 1
@Mircea any insights as to why this error could happen but still succeed in packaging and copying?
34 replies
SMSatisfactory Modding
•Created by gwinton7984 on 4/24/2025 in #help-using-mods
Omni World Blank Map
>mod Mob Spawners
26 replies
SMSatisfactory Modding
•Created by gwinton7984 on 4/24/2025 in #help-using-mods
Omni World Blank Map
not sure if Omni World has something specific for it, but if not, you could use the Mob Spawners mod
26 replies
SMSatisfactory Modding
•Created by MrSamuel on 4/27/2025 in #help-using-mods
Mods on G-Portal servers
unfortunate. we don't offer support for their servers since they don't expose the right info other providers do to connect with our tools. best of luck
7 replies
SMSatisfactory Modding
•Created by Cylo on 4/28/2025 in #help-using-mods
mod manager not finding satisfactory install
>debughere
4 replies
SMSatisfactory Modding
•Created by The Urban Goose on 10/18/2024 in #help-developing-mods
Override base game static mesh
all 3 are open source if you want to look at them to compare
153 replies
SMSatisfactory Modding
•Created by The Urban Goose on 10/18/2024 in #help-developing-mods
Override base game static mesh
are you confident it's happening on the SCS hook side and not in your own code? that mod, Free Samples, and This Sign Up use it on things that get spawned at runtime
153 replies
SMSatisfactory Modding
•Created by The Urban Goose on 10/18/2024 in #help-developing-mods
Override base game static mesh
keep in mind that 1.1 deprecates SCS hooks in favor of Actor Mixins (check docs dev)
153 replies
SMSatisfactory Modding
•Created by The Urban Goose on 10/18/2024 in #help-developing-mods
Override base game static mesh
it should work - Construct (used by SCS hooks) is called regardless of if something is "built" or loaded from the same file
153 replies
SMSatisfactory Modding
•Created by Didoub74 on 4/27/2025 in #help-using-mods
Game crash on launch
@Im_a_chicken (RefinedR&D Dev) not sure what would have caused this, but mentioning you in case it's an issue with the RR&D mods somehow
20 replies