lieuwe_berg
DHDistant Horizons
•Created by lieuwe_berg on 4/13/2025 in #help-me
Prevent LODs from rendering on the ground when high up when vanilla terrain is also there
I hope this makes sense. Basically when you're high up LODs will start to render below you even though vanilla terrain exists there. Since chunks are loaded cylindrically and not spherically? I couldn't find anything to change this behaviour.
8 replies
DHDistant Horizons
•Created by lieuwe_berg on 6/23/2024 in #help-me
Far LODs load in "vignette" around screen, but not in front of camera

4 replies