Auz
Auz
DHDistant Horizons
Created by Auz on 3/5/2025 in #help-me
DH settings/config for multiple dimensions
I have several dimensions in my mod pack and when traveling to some of them that are more similar to the over world (example: lost cities mod’s dimension or ocean world dimension) they overwrite the location I’m in for those dimensions, to explain it in detail: I travel to the dimension, look around, it loads in. I travel back to the over world. I look around, and DH is showing me huge ocean areas *if i travel to the ocean world dimension) like its saving the ocean world dimension like its the same as the over world. I check out the config for Server Folder Mode and Multiverse Required Similarity% I’m not sure the settings are effective enough to stop it from happening. Is there a way to configure DH to recognize the dimension name exactly, and if that doesn’t match it doesn’t do things like this?
4 replies
DHDistant Horizons
Created by Auz on 11/15/2024 in #help-me
Dimension separation Help
I have several mods for dimensions that seem to hold the same DH map, so when i travel to them they start filling in the overworld map how can i make sure that DH recognizes that the other dimensions are NOT the overworld, so that they no longer rewrite the generated area?
12 replies
DHDistant Horizons
Created by Auz on 10/31/2024 in #help-me
Oculus embeddium issue since update: Distant horizons not showing through shaders now
is anyone else having luck with using shaders with distant horizons on Forge? it used to work for me but since mods i mentioned updated they have not.
17 replies
DHDistant Horizons
Created by Auz on 8/2/2024 in #help-me
Modded dimensions share LOD with overworld on multiplayer servers
im having an issue where two different mods, Advance mining dimension and Lost cities mod, use the overworld LOD. how can i correct this?
19 replies