Theres nothing in sight when i join in my world
any time i join my world i see nothing but a this and i dont know how to fix it, ive tried uninstalling and reinstalling but that didnt work

Mods not downloading properly??
my friend is trying to download calamity and a bunch of mods but this error appears every time. He is on the correct version of terraria and tmodloader and we've tried reinstalling the mods multiple times. Does anyone know how to fix this or download the correct mods

Sudden game crash after about 2 mins in game
pls help
game crashed with no crashhelper window pop up
only to find logs in the file client.log
playing calamity&fargo...
player desync/lag during boss fights/normal gameplay
Recently me and a friend are having issues with lag, and not like stuttering lag. everything runs fine until for me (the host) my friend just starts running in place on my screen, or just moving in the direction they were before. this is completely desynced from what my friend sees, the game still runs and she can fight and beat the boss but cant get any drops nor return to normal gameplay once the fight is over. On my end the boss will endlessly try to kill my friend (where she is on my end) and i can still damage it and stuff shes just stuck for me.
it makes the game entirely unplayable to help would be greatly appreciated. I didn't see much in the logs except for "Object reference not set to an instance of an object" and when looking in Server.log it shows this*...

Crashing While Opening
Client Log attached. It loads up the tab with all the code going and stuff as usual, and then stops and gives me an error message with a bunch of stuff
Trouble installing versions from github
I downloaded a specific version of tmodloader off of github, and tried following the manual installation guide (https://github.com/tModLoader/tModLoader/wiki/tModLoader-guide-for-players#manual-installation) but I am finding it confusing to understand some specific steps and would appreciate if someone could guide me through it.
.net sdk not detected
So im trying to get into modding but tmod isnt detecting .net sdk. I tried restarting and i even downloaded both versions of it (x64, x86).
When i run dotnet --list-sdks in command it shows its installed correctly with the right version. Has anyone else had this problem?...
After I kill boss nothing drop from it
when I kill a boss, nothing drops from it, no weapons, only hearts and potions but nothing from the special items.
generate modded structures/biomes on existing world
Is there any way to generate biomes and structures onto existing worlds? cant create a getfixedboi seed with my mod collection and cant figure out which mod is breaking world creation since logs just have the normal "generating gem structures" as last message before it crashes/gets closed. so is there a way for that? or do i need to "world edit" the modded stuff into a vanilla getfixedboi world?
https://steamcommunity.com/sharedfiles/filedetails/?id=3050294334
this is the mod collection used. have tried disabling near all mods and cant find which one causes the problem/crashes...
Tmodloader issue. Dotnet already installed & no Tmodloader.exe file
Hi, I'm new and a big fan of Terraria and Tmodloader dev's work. I'm trying to emulate Tmodloader on a mobile device. Had this issue today while opening Tmodloader via Steam. It opens this cmd box and then it just closses. Either theres no execute file for tmodloader :eepy: :eepy:

Tmodloader steam joining not responding
Me and my buddy were playing infernum on steam multiplayer. I used the ultimate battler from lui afk and it broke our game and now niether one of us can join each other. Just says "joinnig" forever
any ideas?...
Question about the "Mod Side" type meanings
Is there some kind of clear documentation somewhere on exactly what the different "Mod Side"s mean? Client and Server seem self-explanatory, and I'm gathering that "Normal Side" in the in-game browser means the same thing as "Both" in the steam workshop. What I'm really confused about is "NoSync". I see mods like "Start with base" that make sense as they would only matter during world generation, but then I see mods like "Better Boss Health Bar" which seems like it could just be client side, and "Improved Movement Visuals", which I'm reading from the description is optional, but if installed on client and server very much seems like its syncing things up. Is that maybe the key behind the "NoSync" terminology? Which is that it provides server-side functionality and requires client-side code to function for a particular client, but isn't required to actually have installed in order to join a server? I think that makes sense now that I've typed it out, but would like some confirmation if that's the case.
Impetus behind the question is that I'm looking at setting up a server for some friends. I understand that when they join their tmodloaders will install any mods that are missing on their end (I believe this is based on the contents of the "install.txt" file), which should include any mods that are "Both"/"Normal" side, and each player can have client-side only mods in addition to that if they choose, but how do NoSync mods interact with this?...
Cannot launch manual installation tModLoader (family share)
I have terraria through family share, so i had to do the manual installation. I've downloaded it in the steamapps/common folder, next to terraria's folder, but it wont launch. This is the error log for it
Logging to D:/SteamLibrary/steamapps/common/tModLoader/tModLoader-Logs/Launch.log
Fixing Environment Issues...
World file and backups are missing, onedrive is disabled
My world file did not save last night when I stopped playing, onedrive cannot be the cause of this as I disabled it a long time ago. I used TEdit for the first time last night though, so it could be microsoft defender causing the issue? I have only a small number of quality of life mods enabled.
Destroyer boss bug
The boss became a huge joke now, it only has 1 attack and even then its just annoying to fight since all it does is charge at you
Linux TmodLoader Host Crash
hey yall, for a day now, i've been having an issue where if i host my tmodloader world with my friends, my tmodloader will then nuke itself with tmodloader and even steam. Im running arch linux, running tmod/terraria in native mode.
save and exit crash
so whenever i save and exit, nothing saves it reverts back to the last save i had before this bug happened. please help thank you

