Distant Horizons

DH

Distant Horizons

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bug-report

Errors trying to load DH on 1.21.1 fabric server

All the mods work without the DH one but when I add it in I get the attached errors. I've also attached the list of mods I've got....
Solution:
DH is clientside, not serverside, meaning you currently can't put it onto a server
No description

help with shaders

Why can I get bliss shaders to work with distant horizions

help with shaders

im looking for what iris did but on forge I know there is one out there I just forgot the name of it

iris 1.7.4 ??????? DH 2.2?????????

i use 1.20.4, i launch with iris 1.7.3 and DH 2.2.1-a but it says "distnat horizons is incompatible with earlier than iris 1.7.4" but i cant find iris 1.7.4 anywhere pls halp (also when i downgrade DH to where its compatible, game crashes after like 5 secs of menu

Dimension separation Help

I have several mods for dimensions that seem to hold the same DH map, so when i travel to them they start filling in the overworld map how can i make sure that DH recognizes that the other dimensions are NOT the overworld, so that they no longer rewrite the generated area?...

Immense fps drops with shaders when looking at a certain direction with biome mods

Hi! I get very, very big fps drops whenever I look at a certain direction, which gets worse when I start moving to said direction. This is solved when I manually (not reload) turn the shader off then back on, the frames seem to stabilize... Then I look at another direction, usually behind from where I turned the shader on, then I get drops again. This only happens when DH is used with shaders and with a biome mod, such as Biomes O' Plenty and Oh the Biomes We've Gone...

Modded MC kicking me off of a single player server for "losing connection"

got kicked/crashed from my own single player world, keep getting kicked/crashed every time i log back in.

ConcurrentHashMap NPE and "Unexpected error when updating chunk at pos" in Chunk to Lod Builder

Hello! I've yet to start removing mods looking for incompatibility, but thought to ask here first if anyone had seen such an error :)...
Solution:
try turning up the quality preset. and if that doesnt help try turning off cave culling (or settings the cave culling height lower)

Random Holes in LoD rendering

there are random holes in LoD rendering when i go a little further away, mods im using are: Chunky, Clumps, Entity culling, Embeddium and distant horizons, however i did not use chunky to load in any chunks

Minecraft Server crashing on startup

Im currently using the fabric server jar and the latest nightly build here's the error log. https://mclo.gs/UWoOyVV...

giant monoliths that i cant get to stop

Solution:
Set the cave culling height to, or below, the ocean level
No description

Question regarding server-side support

Could this:
Can I pre-generate LODs on server? No, it's not possible in near future by means of only this mod.
be clarified? I thought it was the whole point of this feature......
Solution:
The feature is being able to have the server generate and send LODs to players, not to specifically pregenerate. Afaik its planned to implement that, but it currently isn't. Like said in that message you can either have an afk player in the server, or use chunky to pregenerate on the server

Differences in DH generated chunks and Vanilla generated chunks

I was wondering if there are differences in DH generated chunks and Vanilla generated chunks, because of this line of this message:
This hole is most visible while moving over not generated (by vanilla) terrain.
not generated (by vanilla) terrain sticking out here....
Solution:
Yes, there are small differences in LODs generated by DH and chunks generated by vanilla minecraft. This is caused by Distant Generation being multithreaded, while vanilla chunk generation being singlethreaded. However, that text doesn't refer to this. Because the terrain is not generated yet, minecraft first has to generate it, which is a rather slow process, meaning the hole is longer visible, than it would be, if the terrain was already generated. It says (by vanilla), because Distant Generation doesn't save the actual chunks, so if the terrain is already generated by Distant Generation, it doesn't change this....

Help, I don't know why but I'm getting so low fps, what are some settings I might tweak?

I'm getting like 40fps, my cpu has 24 threads and rn its set to 12 threads on all options, I can also tell any necessary other settings, without shaders I get like 30fps more but that's it

Minecraft crashing when in nether

I currently have better nether installed but it also crashes without it. After a couple seconds in nether minecraft crashes out of nowhere (no lag spikes, no not responding) here's the full log https://mclo.gs/ugjmcfK (I'm running 1.20.1 nightly build but the build shouldnt make a difference)
Solution:
so I think the crash was because of dynamic fps

White DOT in water

Hi, i have stranges white dot (reflection probably) in water lod, i run DH with bliss shader. With the shader off, i have no issue, and if i turn off Specular Reflections for Water it goes away ( but obviously makes water looks worst )
No description

1.21.1 DH doesn't want to load cause of iris 1.21.1

Heres the error if that helps: Incompatible mods found! net.fabricmc.loader.impl.FormattedException: Some of your mods are incompatible with the game or each other! A potential solution has been determined, this may resolve your problem: - Remove mod 'Iris' (iris) 1.7.3+mc1.21 (C:\Users\user\AppData\Roaming.minecraft\mods\iris-1.7.3+mc1.21.jar). More details:...
Solution:
/shadersupport

LF Distant horrizon 2.0.4a Forge

im looking for the version of DH 2.0.4a for forge, but apparently it doesnt exists in the normal dowload links, i have the version for fabric, and im looking if someone have it for forge, i have the 2.0.3 for forge but it doesnt work with physics mod pro 169g. Im creating a modpack for forge that must have (Physics mod pro, valkiren skies (Eureka!), DH, Oculus ( Iris for forge) for minecraft 1.20.1, ive tried another verisions for forge and fabric, but these mods together never worked before