Game Crash on block breaking
Hello,
3 people on my server get crashed when breaking a block when using distant horizon.
Anyone might know the issue?...
Solution:
I alors find out that if the put the CPU load of DH higher it kida Fix it
Weird rendering error
My DH render distance is set to 32. I have cave culling enabled (height 50). Lod quality is set to extreme.
Solution:
But try placing/destroying a couple blocks in the corrupted chunk with higher CPU load

Update for pack making
Quick quest, any idea when one of the dev builds will be posted to CurseForge? making a modpack and the current posted version is the one that spams OpenGL logs, is there a stable version that can be posted for use in modpacks?
CPU temps 85-90+ when using dh
Can someone help me? Everytime I install and use dh my cpu temps shoot up to 90 plus, no matter the settings I change. After removing dh and just using shaders my temps go back to normal
Edit: my cpu is a ryzen 7 7700x...
I don't have the /dh command
I want to stop world generation but for some reason I don't have the /dh command.
Server version: paper 1.21.4
plugin version DHS 0.8.1...

1.21.5
Hello y'all, I've try to dl DH for the first time on 1.21.5 update and everytime i lunch my world (Solo or Realms) the game crash to do you have any idea to help me ? 🙏
quick question, LZ4 vs LZMA2
how much faster is LZ4, how much more space does it take up.
Solution:
DH with Terralith + Tectonic on a 9950X3D:
LZMA2:
Time: 6:23; DB Size: 443,4 MiB
LZ4:
Time: 6:05; DB Size: 971,7 MiB...
Pregen misunderstanding
Hello I have a quick question
I have pregenerated 400 chunk radius from my base, with DH installed in my server, with the INTERNAL_SERVER generation mode
Now I logged into the server but I don't see the 400 chunks generated, either the LOD or the normal ones
There's probably something I didn't understood about the pregeneration method, what can I do ? My goal is to have the highest LOD range possible without needing to explore them by myself...
latest nightly build not working in overworld
I installed the latest nightly build for 1.21.5 fabric. im playing on a server and everything works fine when im in the nether. I can see really far and the rendering looks fine. When im in the ovvrworld it looks like the screenshot I attached.
This is my latest.log:
https://mclo.gs/DWZ5Qm5...

"There was an error generating a chunk. See log for details"
I don't know why I always get this error. Log is insanely huge, so i couldn't find anything helpful

PERFORMANCE ISSUES (benchmarks included with various tests)
before the specifics ill give you the run down of why its a distant horizon problem.
i downloaded ,dh,oculus,farmers delight,embeddium,terralith,tectonic and ran an instance raw without optimization mod and got 30 fps without shader and 10 with shaders.
i thought it was other mods like tectonic,oculus,terraith fault ,
as i play on multiplayer with dh and shaders and get 120+ fps but then i ran more instances (single player) with different versions and all mods got max fps except distant horizon (without shaders)....
black fogs appearing when turning on the DH rendering
im playing on 1.20.1, forge, embeddium, modded, aternos (10 chunks)
how do i get rid of the black smokes? It only appears when i turn on the option and i cant see anything, it doesnt render also...

How do I change the directory DH saves its data?
I want to create a shared directory for 2 of my MC clients.
Complimentary shaders ignoring LOD's
Is there a setting to fix this? It looks like the shaders are completely ignoring LODs and I get full sunlight through mountains and no shader shadows on the LOD's at all

DH seemingly working on my server according to f3 but I dont see anything
Trying to re-setup my server for 1.21.5, reinstalled the mods I had before to recent versions. I am using the nightly 1.21.5 DH version from this server and it seems to be working on a solo world just fine.
In the server, I have tried using /dh pregen and it says it is an unknown or incomplete command. Any ideas?...
Solution:
Data was deleted from C:\Users****\AppData\Roaming.minecraft\Distant_Horizons_server_data\
Setting not appearing
I just installed the newest version of DH (1.21.5) and the little button next to the fov slider isn't there. How fix?

Server Pregen not loading smoothly on client
- I'm running my client from the same machine as my server.
- I originally had loaded chunks from the client without installing DH on the server
- I haven't deleted anything
So now when I ran a pregen on the server with a radius of 1,024 chunks,...

How do render bounds work?
I see there is an option for limiting the bounds where DH gen can happen but there is no specification as to how to use this feature. Could I have some guidance on how to create the valid bounding box for rendering?