Distant Horizons

DH

Distant Horizons

Discord server for the Distant Horizons mod

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bug-report

Game suddenly loses TONS of FPS when breaking blocks

I tried fixing it but i have no idea what is happening, it started when i added distant horizons to my modpack, here is the mod list:

Using 1.20.1 Rubidium + Oculus + BSL shaders but distant chunks wont show up.

Hi, I'm new here and haven't found any replies or issues exactly like mine so I thought I might have something going on. I'm currently using forge version of mods with some mods loaded that prevent me from using optifine, so only Rubidium/Oculus are in use. I also have manually downloaded the last version of BSL shaders, but distant chunks wont appear in my line of sight. I've tried to deactivate my shaders to see if it works, but then the chunks got all buggy and weird. I'll sent prints bellow...
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Lod's only works with chunks i renderer with vanilla render distance

i am testing on a server, and used chunky to generate 1000 chunks, i also tried dh server side fork, but idk how its work

Chunks not fully loading

I have my render distance set to 64 and all chunks after that are bugged out as you can see in the picture. Mod list included in second picture.
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Weird rendering issue

Hi, there is some weird rendering in my world, I think it might be caused by DH. I saw that Oculus should be avoided with this mod, but it's the same thing even after blocking Oculus. When I disable DH it renders with no issues, can you please have a look and tell me what might cause it? Thanks!
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DH not working/chunks not saving

I'm trying to make a custom modpack on 1.20.4 but DH isn't working. For some reason, no matter how many other mods I disable (I only left iris, sodium, chunky, and jade), it does the same thing. Everytime I move in some direction, I always see the same circle-like rendering distance that unloads chunks as I move away from them, and no LOD's are visible. Distant Horizons doesn't show up in curseforge as a mod in the modpack, but I can see the DH settings menu in-game. The game shows the message t...
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I actually don´t understand at all how to setup the server side fork

I don´t understand the explanation, I need help with it. Btw I am using G-Portal (Hosting Site) so the port is the 33065 for me.

LODs rendering doesn't work after restarting the game

At first it worked as expected, but after restarting the game it stopped working with the same mod list. I tweaked some DH's settings before such as render quality and distance and everything was ok until I closed the game. I tried to delete a DH's config file and then a whole config folder but nothing changed. F3 debug screen says rendering is inactive. I doubt there are some actual incompatibilities cause It worked before with the same mods. I'm also using Sinytra Connector to load some fabric mods, but as I said before everything worked fine Current mod list: aether-1.20.1-1.3.1-neoforge.jar alternate_current-mc1.20-1.7.0.jar...
Solution:
I don't know how reliable it is to run unstable DH dev build with unstable connector (big brain moment tho :bigbrain:), but at first glance everything works well
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error in generating

I installed Distance Horizon, but I am facing an in-game error and my world is not fully rendered.
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whats the best ram size for DH ?

I have noticed that it is a bit more RAM hungry, so how much RAM is a good idea to set for this mod? Because I know allocating too much RAM is also not good, so what are your suggestions?
Solution:
6gb for 256 8gb for 384 10gb for 512...
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Is it supposed to look like this or am i doing something wrong?

I have complementary shaders unbound on medium aswell as physics mod and fresh animations resource packs and distant horizons ofc, my render distance on 16 chuncks do i need to make it higher or something?
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nightly build 1.20.4. Chunks don't load.

DH option menu is there and im not using any shaders Fabric version is 1.20.4 too, lmk what info you need there weren't any errors.
Solution:
I don't think optifabric is supported
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Stops loading at 100% when booting modpack

attached video of all my mods because i don't know how to get it written down there is no crash log since it doesn't crash it just freezes on shown screen...
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Mac has a hard crash on world load

Currently have Fabric loading sodium, DH, and Indium. All for 1.20.4. Minecraft boots to menu, however upon loading a single player world one frame is shown, then minecraft crashes to desktop. log below, most interesting part seemed to be: "UNSUPPORTED (log once): gldCopyBufferSubData: NEEDS IMPLEMENTATION"...

Weird Chunks in distance

i can't find anyone talking about this, when i get near some turn normal and some don't. Mods: Architectury API AttributeFix...
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Crash for 1.20.1 fabric singleplayer

I was using chunky to preload chunks and the world stopped ticking. I don't know why this happened. In chat it gave me errors but those should also be in the log file. Everything else you need is in the log file. https://mclo.gs/d9djeU4 (Yes, I did do the c2me thing for compatibility)...
Solution:
did the pre_existing thing which fixed it

Is DH Available On 1.20.2

Hi modrinth says DH is available on 1.20.2 but i tried it and it doesn't seems to work. And from downloading it from the Iris Installer from the main website, it wont allow me to select 1.20.2 with Distant Horizons...

low rendering distance

My LOD Render Distance Radius in on 1280 but only this show up, did i do smt wrong
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mod does not load

i am on 1.18.2 Forge with no mods installed except distant horizons. i tried it with optifine as well and still get this same error message when starting minecraft.
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How Do I Make Chunks Load In Faster?

I put my CPU load on aggressive and chunks still load slow. I’ve tried Chunky, but it doesn’t work and it crashes while it generates chunks. Mods I am using:...