You're writing a fucking 2D game engine, You don't basically have source
You're writing a fucking 2D game engine, You don't basically have source
yesImGuiNET.ImGui.GetIO().Fonts.Build(); all fonts are goneImGuiNET.ImGui.GetIO().Fonts.Build();OnLoad():
_fontAwesome = ImGuiNET.ImGui.GetIO().Fonts.AddFontFromFileTTF(Path.Combine(assemblyPath, @"fa-solid-900.ttf"), 16);
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OnRender():
ImGuiNET.ImGui.PushFont(_fontAwesome); // <- crashes
ImGuiNET.ImGui.Text("\uf007 User");