that's exactly what you want, you explicitly want to run physics based around the center of each chu
that's exactly what you want, you explicitly want to run physics based around the center of each chunk
explicitly so you avoid precision problems
and then you handle the edge case of crossing a chunk boundary specially, often by doing a 2 step simulation in those edge cases
explicitly so you avoid precision problems
and then you handle the edge case of crossing a chunk boundary specially, often by doing a 2 step simulation in those edge cases