It's quite a controversial subject. I managed to reduce it on my H3 by moving the pushrods to the i

It's quite a controversial subject.
I managed to reduce it on my H3 by moving the pushrods to the innermost holes of the SFU operating levers. That reduced slightly the total angular range of pitch and roll, but it also effectively "down-geared" the movement, by altering the lever's pivot distance.
When I upgraded to the H6, that mod was no longer practical, because the principle is totally different. Instead of pivoting the seat on a fixed central UJ, the 6 DOF rigs have 6 motors and pushrods, so the rig "flies" by default at mid-height. It therefore juddered with very slow angle changes, because the ball and screw SFUs were lifting and dropping in short "jerks" as the brush motors (not steppers) went from cummutator segment to segment.
Most DOF platform users appear to use them for driving sims, and then there's no problem at all, because car movements are mush more abrupt anyway, compared to flight sims.
The company vehemently denies the problem, which is unfortunate, because in all other respects they are supplying a marvelous product at a relatively affordable price, and their sales and customer service is very good, despite being based in a war torn country.
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