I'm the same and focus on older gen modules vs fly-by-wire. FFB is all that and a bag of chips. Firs

I'm the same and focus on older gen modules vs fly-by-wire. FFB is all that and a bag of chips. First thing I noticed was the visual/audio queues built into DCS to inform the player they are pushing max AOA etc occur later than what you feel with FFB. It isn't a huge gap, but it is significant. It is something you have to feel (no pun intended) to understand. I have been inefficiently over controlling modules for literally decades thinking I was riding the edge only to discover I was robbing myself of turn performance the whole time.
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