if they continue being on life support, new players will just look at the state they're in and leave if they try fighting bot owners, it's going to help for 2 weeks before ultimately going back to as it were if they actually do the funniest route, the game will alienate the entire casual audience and slowly rot
I think a lot of these issues might be due to the general game development paradigm, in the sense that security isn't seen as a constant development priority
the only real use for AI there is behavioral analysis and that will ALWAYS have a margin for error so it's automatically a no-go compared to traditional "not writing your games poorly to begin with" anticheats