

Dictionary.this[] had a setter??

ALIGNMENT = 256textureWidth = 1, getComponentCount(textureFormat) = 4 (because 4 components), getComponentSize(textureFormat) = 1 (becuse 1 byte)unalignedBytesPerRow = 4 and then bytesPerRow = 256Dictionary.this[]ALIGNMENT = 256textureWidth = 1getComponentCount(textureFormat) = 4getComponentSize(textureFormat) = 1unalignedBytesPerRow = 4bytesPerRow = 256uint unalignedBytesPerRow = textureWidth * (getComponentCount(textureFormat) * getComponentSize(textureFormat));
uint bytesPerRow = ((unalignedBytesPerRow / ALIGNMENT) + 1) * ALIGNMENT;