I was bouncing around the idea on whether or not I should support D3D as well as Vulkan in this project but I'm still mixed about the idea given it'd be windows only
I don't particularly care for Unity (anymore) (though I never much did) but I gotta say, finally their promises are sounding like they come from having listened to what the people actually want
that would explain why the disparity was massive on amd then, i couldn't even reach 60fps while rendering like 1000 cubes (i know a lot of that will also be due to my inefficient rendering system), while it reached like 100 on my laptop's significantly less powerful nvidia gpu