Check the knowledge base section for the manual. This is also a quick way to get started: πgeneral
The basics are: effects tab and settings tabs are multipliers of each other so 50% spring in effects and 50% spring on settings will be 25% final setting.
Start with 100% in effects tab and 0% in settings and tune up on settings tab to desired effect. Best to do spring last as mentioned in the linked post above.
Friction and inertia at high settings can cause instability so donβt put more in than you need.
There are two tabs because the sim can (but doesnβt always) override the effect %. I think most, if not all, sims will only override spring. So your other effects, if not overridden by the sim, will remain as is.
@Number481 I don't now the values from the top of my head, but maybe the default gain for decel. should be a bit lower....... You know, protect poeple from themselves. (....or protect the Rhino from the sim... )
shipping is generally in about 2-3 weeks tops depending on where you are in the world, the bigger issue is the waitlist which if you sign up now, will take a bit
Hey @smitty, So the last Shipped RHINO is #0809 on 2024-12-02 Average waiting time from preorder to shipped is 209 days, median is 210 days, max is 437 days 773 Rhinos are shipped in total
Sorry, went to reply to this a few times but the day got away from me. Looks like the documentation I was using was outdated or something. Using the correct screws helps. Just got it mounted and am happy with the way it looks at first. Did you have any degredation issues or problems with the bolts loosening? Or was it pretty solid during your time using it?
I had no trouble mounting it. I had taken the MTS support for the Rhino and no problems after the first few uses. Now I've had the Rhino for 7 months and it's holding perfectly. I'm sure I'll have to tighten the screws in a few months, but everything's holding! I've put some photos in the "showcase" sub-section, so you should be able to find them easily.
Better to ask @walmis for the current lead times. I have the feeling that the stats stated by the bot are not that relevant anymore. (and of course you can have one much faster as a DIY-kit)
Hello, with my order number coming up, I have some questions so I can plan.
I am currently running a 200 mm extension for my VKB MCGU, I like it a lot, so would prob prefer a similar feel.
Does anyone have experience or ideas in terms of extension needed for the Rhino for something similar? I've heard some people say extensions are not required.
I've been looking for an excuse to try the WW F-16EX grip, provided an adapter is used does it work well with the Rhino (e.g., any missing buttons or axis)? Also any thoughts on extensions for the F-16EX grip?
The Rhino has quite a long lever to the connection thread per default. To equalize with your current throw length a 10mm extension will probably be sufficiant. In the knowledge base you find technical drawings were those measures are laid out.
The goal is that with all effects off you can move the stick to any position and it holds there. You can also play with the "static force" setting to achieve the desired effect. I ended up not needing any balance spring, but just a bit of static force. It all depends on your setup.
In fact, I would start with the static force if any balancing is needed. My Approach is this. Turn off all effects and center the stick dead on the middle of the grid. If it drops significantly in any direction, apply static force until it doesn't. Now place the stick to the second to last corner on the grid. First north than south than west than east than nw, ne, sw, se. Etc. The stick should drop in the direction you put it with the same "speed". If not tune the static force accordingly. If you have difficulties balancing or a very long extension/ heavy grip, you may add some friction before starting the process. After that you can add some balancing spring.
My approach is that static force is meant to offset any weight imbalance of the physical stick (e,g. due to a gooseneck extension), and balancing spring is meant to help to keep the stick balanced in any position offset "center" position you put it. E.g. by trimming. I maybe wrong, but that worked pretty well for me.
Yep yep for me and my bro. Heβs the one who 3d printed my Rhino on his X1
Works great in games and I really really love not just how it looks but how solid it feels when youβve pulled it and got it in your hands.
Yes itβs two parts: A handle with a pin and a Base to the chair. Works very similar to how they work in real life
Itβs basically just an Arduino box using a βbreakaway switchβ which is the pull pin part.
Hereβs the build thread on Reddit and if you or anyone want a parts list or a breakdown (or more build pics) Iβm happy to help out my fellow Rhino drivers.