but there's also a note in the code from ages back saying "additive loading is buggy as it duplicates existing strokes" - i can't seem to see any evidence of that but i haven't tried too hard
i think even with bugs it's quite appealing. it might be "bearably buggy" and we can hide it behind a settings flag so normal users don't get tripped up by it
I just need something which breaks apart by individual strokes. And one which resets the pivot of the group to the centroid, or the centroid + minimum bounds on the Y
If i export an object (eg an animal) piece by piece, but don’t move it, when I import all the pieces into unity, will they automatically reassemble themselves? As in they will be in the same position as when I exported them so i don’t have to try and reassemble them in unity (which I find too hard) - thank you!!
Toggle Grouping for Selection Combines the currently selected strokes into a single group. They will move and scale as one. You can ungroup them easily by clicking again.