I use the Quest 2 tethered, which is the rift link, so I've been using the experimental rift package, which has been fantastic so far. I couldn't go back to the regular version now
it's still current but in general we don't recommend making custom brushes in Unity as we will probably never support exporting them to other apps. So unless you can do that manually yourself you'll be stuck
sorry what do you mean by other apps? do you mean making a brush and putting it into open brush to use or do you mean taking a brush and using it in a different game?
when i login to open brush it says 'powered by tiltbrush' which makes me think tiltbrush is the way we move the controller around and 'paint'- can i pls ask if this is correct?
oh i guess what makes open brush unique is the beauty of the brushes actually? the painting motion is in other apps as far as i understand, unless open brush as a differentiated painting motion so that motions are captured in a unique way or something? (pls may i ask)
ok, so that's the Rift build. We probably need a better way to ask people who use a Quest if they're actually using it as a Quest, or tethered as a Rift
You can get the Rift build from Oculus as well, and opt in to the beta channel.
So to respond to @othervrbarry I guess we need to check the latest Rift build from the website to see if it works. Can't remember if I've specifically tested the Rift experimental version.
use (whatever the other wireless method is...can't recall off the top of my head...)
Only use rift
Only use vive
Use other headset then you get specific answers and can summarize 1 or 2-4, and pick up data on the ratio of headset vs quest users and avoid confusion in that area. if it's just in a quest users group somewhere, then can probably go with 1-4
I reinstalled it and it now seems to work. However, before reinstalling, I transferred all files from documents to other folders, and erased the documents folders so that the program would be completely fresh. I had had over 220 sketches, 500 videos, and about 700 pictures in there. Could the number of files have been causing issues?