saminee
saminee
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
Oh no, that was my mistake… Since I’m not from an English-speaking country, I’ve honestly had a bit of a hard time learning just from the tutorials. But now I understand how it works. I’m sorry for bothering you with this, and it seems like the issue is resolved now. Thank you so much for your help!
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
In the case of material blending, the tutorial video showed that after downloading multiple materials and dropping them onto the terrain, the material blend menu appeared. But in my case, maybe because the version is different, that menu doesn’t show up, so I’m not sure where or how to do it
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
"It's a slightly different issue, but when I download objects from Poly Haven or create my own 3D models and generate textures in Substance Painter, there are often multiple UDIM tiles. If I don't use virtual textures, Unreal can't read those textures properly. So, would it be okay to disable virtual texture only for the textures used with Dash, while keeping it enabled for the others?
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
No description
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
No description
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
No description
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
No description
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
First of all, thank you for your reply! I might be a bit slow because I'm using a translator. For now, I downloaded and used the assets directly from the Content Browser in Dash and from Bridge.
23 replies
PDPolygonflow Dash
Created by saminee on 4/24/2025 in #dash-feedback
help
When I use textures downloaded from Polyhaven through the Content Browser, the 'Edit Material' option appears, but the colors look strange. However, when I download them into the Unreal content folder and create a material from them, the material doesn't show up at all.
23 replies