Spidey 🕸
Spidey 🕸
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
Ok
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
Please
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
Can u suggest
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
Suppose we have a url of any kind of audio still issue will same
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
Ok we will change core system later but what's the issue
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
https://pastebin.com/75UYKDLy Ok so this is the player code whis is totally depend on @discordjs/voice
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 5/15/2025 in #djs-voice
Voice connection stop after short time
How can I upload long text? Here
16 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 3/17/2023 in #djs-voice
music play but doesn't sound
Hmm worked
10 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 3/17/2023 in #djs-voice
music play but doesn't sound
How? @idris1401
10 replies
DIAdiscord.js - Imagine an app
Created by Spidey 🕸 on 3/17/2023 in #djs-voice
music play but doesn't sound
const resource = createAudioResource("./audio1.mp3", {
inputType: StreamType.WebmOpus,
inlineVolume: true,
metadata: {
title: 'A good song!',
},
});
resource.volume.setVolume(100);
// Not recommended - listen to errors from the audio player instead for most usecases!
resource.playStream.on('error', error => {
console.error('Error:', error.message, 'with track', resource.metadata.title);
});

player.play(resource);

player.on(AudioPlayerStatus.Playing, () => {
console.log('The audio player has started playing!');
});


}
})
const resource = createAudioResource("./audio1.mp3", {
inputType: StreamType.WebmOpus,
inlineVolume: true,
metadata: {
title: 'A good song!',
},
});
resource.volume.setVolume(100);
// Not recommended - listen to errors from the audio player instead for most usecases!
resource.playStream.on('error', error => {
console.error('Error:', error.message, 'with track', resource.metadata.title);
});

player.play(resource);

player.on(AudioPlayerStatus.Playing, () => {
console.log('The audio player has started playing!');
});


}
})
10 replies