i keep crashing, dont know why.
https://mclo.gs/aBtPwh7
Its saying stuff about the Alacrity resource pack but i just deleted it fully from my instance for that reason and its still happening even though i removed it....
Black Chunks Showing Up
Hey Guys i tried BSL Complimantery mod but nothing seems to work i always get these black things when i open bbs mod is there a fix for this and also the mods i use

Disk Image is Malformed
Getting this error thrown a couple thousand times after migrating the server from one box to another with no other changes.
I had pregenerated quite a bit of chunks before using /dh so I'm hesitant to delete the database itself, is there another fix?...

black fog appears when using simple clouds
whenever i use simple clouds with DH, black border fog appears, kind of like the alex caves glitch but it isnt in the mod list.
i tried turning off fog, on vanilla options dh options AND simpleclouds options and its still just there....

Get this error message when trying to enable shaders:
dh_terrain.fsh: dh_terrain.fsh: ERROR: 0:365: Use of undeclared identifier 'dhProjection'
ERROR: 0:366: Use of undeclared identifier 'dhProjectionInverse'
ERROR: 0:379: Use of undeclared identifier 'gbufferProjectionInverse'
ERROR: 0:379: Use of undeclared identifier 'gbufferProjectionInverse'
ERROR: 0:379: Use of undeclared identifier 'gbufferProjectionInverse'...

will there be an issue if i download DH on my server, then delete it after some time?
i assume not, but it's still worth asking just in case
Stopped Pregen but server is still lagging
We stopped pregen on our server at around 70% and even though the server specs are supposedly sufficient, the server still seems to be lagging.
Fog between DH chunks and normal chunks while using replaymod
Keep getting this weird fog/no blocks render. I am looking at a replay on this photo. How can I get it to not shop up? It doesnt show up when I am high in the air but when I come close to the ground on the normal-->dh chunks border. It also shows up everywhere when I get too close to the ground on DH chunks. Any fixes?

Hi im running distant horizons on my MC server help
Hello i have put the mod Distant horizons in my minecraft server Forge 1.20.1 Distant horizons version 2.3b and for some odd reason the Lods arent generating or showing up i also cant type /dh pregenerate it says this command doesn't exist i also have on the client site Distant generation set to true
I would appreciate the help...
Server doesn't pre-generate chunks despite mode INTERNAL_SERVER
On my modpack server, I am using the /dh pregen command to pre-generate LODs and chunks. However, it seems to only generate LODs.
I have set in the config. The server says it has generated a radius of 144 chunks = 2304 blocks from 0,0. However, at ~1800 with 6 chunks real viewing distance and DH LOD on or off, the server loads terrain as if it has to generate it first. I have also seen a strucutre in LOD, changed the NBT file of the strucutre with a datapack and then seen the change when flying to the strucutre. Both of these things imply the server is not actually generating chunks or not saving them to .mca files. After having teleported to the remote location, my .mca files also now feature a gaping hole between -7/+7 and -19/+19.
Any ideas why it doesn't save the chunks? Especially mod-related?...
distantGeneratorMode = "INTERNAL_SERVER"
distantGeneratorMode = "INTERNAL_SERVER"
Vertical Settings
Can anyone please tell me what the setting is to change this in vertical chunks? when I ascend tall towers i see this from the top.
I know theres a setting to fix it as I had it set before but i cant find it again...
Solution:
Nevermind, its emeddium vertical render distance

Cpu overheating
Program versions: minecraft 1.21.5
windows 11
newest distant horizons for fabric
Pc specs (all laptop): rtx 4060 8gb (yes its enabled)...
chat message
I was playing on 1.20.1 and DH was working great now im on 1.21 and i get this message and after a few seconds the game crashes Please help
Solution:
use 1.21.1

Distant horizon chunks rendering white (totally white like snow) during the daytime with Iris
I know that it's the Iris shader, because disabling it, DH works perfectly. I'm sure it's the colormap changes, but I'm unsure how to tweak or what to toggle to get this to stop happening while keeping both enabled. Last image is my modlist.
Tried searching all of the help me posts and FAQs, but didn't see this exact issue. Version is 1.21.5...
Solution:
I had seedcrackerX manually put in my mods folder

Distant Horizons doesn't load any LODs on server
Running on [1.20.1] with DH [2.3.2b] using Complimentary shaders.
While in singleplayer, everything loads as normal and as expected. On a dedicated server running it the client doesn't load any LODs whatsoever, even after explicitly generating them suing the pregeneration command. Embedded screenshot is with debug tool "Render all LODs with Wireframes" enabled.
Config file has been deleted and refreshed multiple times....
Solution:
Ok I think I figured out the issue?
There was a mod being used in order to pin the server as always available upon installing the modpack, but this server by default cannot have a name. The default configuration for DH is to save the location of LODs for a server in a folder based on the server name, but because it didn't have one it just didnt make the directory from what I can tell?
The issue was fixed after flushing everything out and reinstalling basically everything and not using the server browser mod that puts it at the top....

Server benchmarks
Are there any performance benchmarks for populated servers with and without DH (possibly on popular server hosting providers)?
I'd like to request the mod to be added to an upcoming semi-public community server, but I would prefer to accompany the suggestion with data to help the admins evaluate whether it would be worth it....
Solution:
No, but what we do have is generation speed on different CPUs
https://docs.google.com/spreadsheets/d/1lFO4bC4OhHHCC6eqGjNbNlcj6OotxNAJ4mKBT396Wx8/edit?usp=drivesdk...
Moving my generated world and DH chunks to another server
I've been generating DH chunks on a G-Portal based server and I wanted to move it over to another server because I believe it's causing the lag. Can someone help me out with this? I can't seem to understand how I can move the world itself and the generated chunks to another server.
Pre Render help
Hello! I've recently saw a video of someone showing a "100 gb" world view with the mod.
I've read throught the faq and did not undersand how the pre-generation work,
I've set the setting to Internal Server as stated in the Faq but what now /...