Old (#version 120|130) shader upgrading to support DH

Modifying maxDataTransferSpeed field doesn't increase maximum transfer rate
maxDataTransferSpeed
from the default 500
to 12500
. However, my network usage is still pinned at 4mbps (the exact speed of the default which is in KB/s) rather than anything near the target 100mbps.
I'm pretty sure the hardware and network are fine. Server runs on a 5900X with all threads available to it, 16GB of allocated memory and the network link can do half duplex gigabit between the two....maxDataTransferSpeed
, you also need to modify the same configuration on the client....objects in distance white with Photon-GAMS shader used.

Everything is white after adding DH server support plugin

Anybody know why the blending looks weird like this in some caves?

gpu usage spiking alot and really bad and unstable perfomance even without shaders on decent system

How to know my max worker thread limit?
Simple Clouds mod are dark below the horizon (With Distant Horizons)

[[SQLITE_CORRUPT] The database disk image is malformed
beacon sometimes does and doesn't render when chunk its on turns to and from normal chunk to LOD
LODs not generating on 1.21.4 server (2.3.3b)
Chunks loading weird

How can I make bamboo look better?

Light

Loading LOD on server

Crash on world load with sodium neoforge (singleplayer)
Weird fog on Purpur server
