Something with chunks

DH crashes with Access Violation(FogShader & FogRenderer) joining server or world
[13:04:35] [Render thread/INFO]:
Shader loaded sucessfully.
[13:04:35] [Render thread/INFO]:
Loading shader with type: 35632
[13:04:35] [Render thread/INFO]:
Shader loaded sucessfully.
[13:04:35] [Render thread/INFO]:
Loading shader with type: 35632
Server crashes on startup with DH 2.3 installed
FPS Tanks Even If Everything Is Disabled
LOD not working on server, Black border

Server Install Help
Some Clarification On How DH 2.3 Works On Servers.
DH Settings -> Advanced -> Server -> Experimental
will get rid of this as well, and zero LOD generation or downsampling will happen on the client.Excess memory usage on Paper server
Config help
builder_type
and builder_resolution
do? Does lowering the resolution number increase or decrease resolution? what do each of the builder types do?MacOS (M4 pro, X Minecraft Launcher) JRE Crashes when join singleplayer world
Can I remove DH from my server mods folder or do I need to do anything fancy?
"Server sent invalid level key" error using server side plugin

Some thoughts and questions about the "Early Download" feature
At this point, the server mod will not send lod packets to the player, and will only generate lod blocks, and will only generate lod blocks, and will not allow the player to join in the process, to ensure the best performance.Client Mod: By filling in the code generated by the server mod while adding servers, the player will be able to get a share code when joining these servers. Sharing code, when players join these servers, the Mod will automatically parse the sharing code and check if the local lod data is downloaded and doesn't need to be updated, otherwise it will go into a download process and only allow joining of the server when they have downloaded all the data and it is completely rendered by the client side...
No LODs, chunks are black

Transition with shaders is not good

Question Regarding DHS on Chunk Generation
unusual block substitutions being made in LODs

"/dh" commands don't work