Distant Horizons

DH

Distant Horizons

Discord server for the Distant Horizons mod

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bug-report

Water In Distant Horizons LOD Field Appearing Colorless?

From Commit a0a9151b on 2.3 Nightly Builds
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Gaps

There are usually gaps between my vanilla render distance and DH's render. In this instance, the water in the river doesn't load until I get closer.
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load problem

why don't the chucks load automatically
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question with computer (not minecraft) crashing

I just have a question, can using a high cpu preset crash your whole computer? My computer used to crash a lot with "I paid for the Whole CPU" but I thought that was shaders so i stopped using shaders for a while and reduced my cpu preset to Aggressive and it didn't crash for a while but just like 10 minutes ago, my whole computer crashed. Since it took much longer for my computer to crash AND I was in a new area when it was happening, hence the game was generating new chunks. From the tags, I was on a nightly build for 1.21.4, was using fabric and had these mods. (image) I'll try to grab logs in a second...
Solution:
ok just a quick update i was playing fortnite and my computer crashed like before so it is not a distant horizons issue update: its 2 days later and i just want to say, if this is happening to you, please disable any undervolts you got going on. that was my issue, but also clean out your vents and update your drivers....
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How to force update outdated LODs?

Kelp in DH chunks is ugly Fabric 1.24.4 on a multiplayer server No a binary search won't solve this No I can't use a stable build on the server...
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Clarification on preloading LODs and Chunks on Server?

When I checked the gitlab page it says its not possible to pre-gen LODs servside with only DH: https://gitlab.com/s809/distant-horizons/-/wikis/home But when I check the post in this discord server, it says you can do it with /dh pregen: #help-me https://discord.com/channels/881614130614767666/1285883332768563284 ...

world file to LOD

Hi, I am running fabric and have access to the world file of a multiplayer server I'm on. Is there any way to convert the world file to a LOD so I don't have to manually explore the whole server? We have a border so the file shouldn't be huge

Server dont work

i trie to use the mod in Medieval MC Fabric of Luna Studios, and dont work, someone can help me ?
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Turn off overloaded message in chat

Hi, I'm using DH 2.2.1-a on 1.21.1. How do I turn off the messages in chat that say ``` Distant Horizons overloaded, too many chunks queued for updating. This may result in holes in your LODs. Please move through the world slower, decrease your vanilla render distance, slow down your world pre-generator, or increase the Distant Horizons' CPU load config....

shaders not working/ going black with forge DH and oculus

shaders not working/ screen going black with DH, forge, oculus. this issue is with all shaderpacks not just the one (singleplayer)
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Needs Indium?

When I try to use distant horizons with the newest version (1.21.4 and I know I am using a dev version) it says that indium is required. I thought that indium was obsolete now with the newer sodium versions? I am using lunar client as my fabric mod loader as well.

Latest DH 2.3 Nightly Build not working on a Fabric 1.20.1 server

Using the latest DH 2.3 Nightly Build as of this morning (abcb2a3a). F3 menu shows that the server has DH support, but LODs do not seem to properly render (see the artifacts in the unloaded chunks). When flying around in creative, LODs do not save or render even in previously visited terrain. Configs for both the server and clientside are default. DH works in singleplayer worlds. Interestingly enough the LOD pregen and stuff works for someone else on the server, running the exact same version and build as I am with the same modpack. We're both using Complementary shaders. F3 menu shows 'Server has full DH support'....
Solution:
I figured out the setting that does it: Advanced Colored Lighting being enabled stops LODs from rendering at all....
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DH looks blocky and shaders don't really work

Hi i'm playing on a multiplayer server, small server for 2 players. I am using shaders with DH and i have some problems . Pc Specs: GPU: 7900XTX CPU: AMD Ryzen 7800X3D RAM: 32GB 6400MHZ ...

Nightly build big caves becoming see through.

is there a way so the underground doesn't become see through like this in big open spaces? A graphic setting I can change or something maybe?
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Bliss shader resource pack support fix

The leaves of trees dont work well with resource packs like Patrix, ect. I have seen alot of pictures and videos where they do work fine, anyone here knows the right Bliss settings to fix this problem?...
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Green translucent pillars??

Hello, for some reason I'm getting these huge green pillars that fade away when to get near them, but come back when I back off. This is for 1.21.4 Any ideas on how to fix this or is it just a waiting game until the next patch releases?...
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Generate LODs from the already generated world

I don't understand what options to enable/disable for DH to generate LODs by directly reading save data, not generating the world twice.
Solution:
World gen tasks includes reading from disk tasks. It has been renamed to "world gen/pull chunk tasks" for the next update because you're not the first to be confused

DH loading slow

My chunk loading is taking forever to load.

Distant Horizon + Farsighted Mod Fog Bug??

Does anyone how to to fix this weird fog ring I tried disabling fog in sodium and distant horizons but nothing worked or changed it
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